Cyberpunk 2077 The graphics quality in the game will increase even more. “Path Tracing” that will force even the most powerful hardware into production is coming.
CD Projekt Red signed cyberpunk 2077, You know, it didn’t get off to a good start when it came out. There were many bugs / bugs in the game at the beginning, which were fixed with many updates later on. As everyone agrees brought before the players before the end CP2077especially PS4 And xbox What’s that It looked incredibly bad in versions. That’s why the game, which even started a large refund program, later recovered very well and was made much more smoothly in almost every respect. The one that upsets the players especially in CP2077 CD Projekt Red, still doesn’t outlive the build, we’re talking about build soon Path Tracing support is coming. referred to as Full Ray Tracing Path Tracing, it offers even more realistic reflections, plays of light and shadows. Specifically, it will be activated on April 11 Path Tracing, As reported, it needs an image processing engine used by names like Pixar to create high-end animated movies, and a GPU that is almost unaffordable for video games. So how is this possible in the CP2077 case? This is where Nvidia’s DLSS technology comes into play.
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cyberpunk 2077, Path Tracing will be activated “Overdrive” Mode, which can only be tested with RTX 40 series graphics cards with DLSS 3 support, even the most powerful graphics card RTX 4090 will probably have difficulties under certain conditions and especially in high resolution. Stating that they will make a future demonstration in terms of game graphics with this infrastructure, Nvidia continues to take great steps in the GPU market, where AMD is left behind.