Glen Schofield unveils new gameplay

Glen Schofield unveils new gameplay
The Callisto Protocol, as evidenced by their interview with Glen Schofield, both boss of the Striking Distance studio and director of the game. Lasting 6 minutes, the interview is above all an opportunity to discover new gameplay sequences which show, if need be, that this survival horror is a kind of Dead Space 4 as it has similarities with the Visceral Games series. There is a form of logic in all this, considering that Glen Schofield is precisely the creator of Dead Space.

Moreover, he takes the opportunity to return to the genesis of The Callisto Protocol. More concretely, after the end of his collaboration with Activision in 2018, he felt the need to take a break, in particular by going into exile in the Tucson desert. It’s there that he begins to scribble down a few ideas, several of which eventually lead him to The Callisto Protocol. Convinced that a prison would be the ideal place for a horror game, he then turned to his team of screenwriters. By his own admission, it took him a year and a half to get the game script down on paper.”Levels should stick to the storyhe explains. Sometimes you write one, but when you start talking about gameplay, you find that it doesn’t work the way you wanted it to, that it’s not fun. So you have to adjust the story.“In the end, very few alterations were made to Glen Schofield’s initial idea, even if the end is not exactly what was imagined at the start.

It’s not like we threw it in the trash, he points out. In fact, it has evolved over time.“For Dead Space, Glen Schofield acknowledges that he had a clear idea, whereas for The Callisto Protocol, if he knows what will happen to Jacob Lee in the final scene, the way to get there seems to have done For the record, the release of the game is set for December 2 on Xbox Series S, Xbox Series X, Xbox One, PS4, PS5 and PC.

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