Ghost of Tsushima: Director’s Cut Review

Ghost of Tsushima Directors Cut Review

We end the four-year wait with the Ghost of Tsushima: Directors Cut review. Get Your Pusat Ready!!!

Ghost of Tsushima: Director’s Cut Review: Ghost of Tsushima: Directors Cut was released on PlayStation 4 and Playstation 5 consoles in 2020 and received a lot of praise for both its graphics and content. In our review at that time, we talked a lot about the successful aspects of the game, but we did not ignore the problems it had. Let’s see if the game, which came to the PC platform after 4 years with an extended Director’s Cut version, was a game worth waiting for.

Ghost of Tsushima: Directors Cut Review / PC

We go back to 1274, to the period of Mongol raids that started with Tsushima Island, located between Japan and South Korea. Our main character, Jin Sakai, is a samurai who trained under his uncle, the last member of his clan and the leader of the island. The samurai, who fight in the first attack of the brutal and powerful Mongolian forces on the island, encounter a large and prepared force that they did not expect and suffer a serious defeat.

Ghost of Tsushima: Directors Cut Review / PC

Jin Sakai aims to stop the Mongol invasion from reaching Japan’s mainland by first saving his uncle and then the entire island. His opponent is Khotun Khan, a general who has studied Japan well, knows samurai customs and how to use them against the enemy. Khotun Han, introduced as Genghis Khan’s relative, is a really good character and one of my favorite characters in the game, even though he is a bad guy. It somewhat eliminates the understanding of Mongol forces in the mold of “evil and mindless savages”.

We experience the adventure of Jin Sakai making some concessions against Khotun Han, who uses his own tactics against the samurai, resorting to guerilla tactics that do not comply with the samurai motto, and becoming the Ghost of Tsushima Island. The game does not tell a very original story, but it offers an adventure that you will enjoy, especially if you like this type of movies. I didn’t get bored even when replaying the adventure I had previously completed on console.

Ghost of Tsushima: Directors Cut Review - 2

Ghost of Tsushima: Directors Cut Review / PC

My biggest problem with the story was that the Turkish translation team took the speech patterns of the Ottoman and pre-Ottoman historical series broadcast on TRT and adapted them to this game. There are words that are not found in either Japanese or English, strange ways of speaking, and word choices that will sometimes make you have to take out the dictionary and look up “what did he say?” I could have praised the game if it had adopted this style, but I didn’t like how they changed the narrative style while localizing it, and now I don’t like it again. Choosing lots of Arabic and Mongolian words other than Old Turkish can take you out of context.

Experiencing Samurai’s Story on PC

The PC version of Ghost of Tsushima: Directors Cut includes both the main game, which was released in 2020, and the Iki Island expansion pack, which came with the Directors Cut a year later. Players who will start the game on PC for the first time, a whole world awaits you with events to do, invaders to hunt and powerful opponents to duel. Ghost of Tsushima is the “Assassin’s Creed game set in Japan” that everyone has wanted for years but Ubisoft stubbornly hasn’t done. Sucker Punch, which is already accustomed to this kind of open world content from the Infamous series, has added all the activities that a samurai can do, whether interesting (dueling) or boring (writing haikyu), into the game.

Ghost of Tsushima: Directors Cut Review - 3

Ghost of Tsushima: Directors Cut Review / PC

Tsushima Island is a magnificent region, with open countryside, forested areas, and areas where you can spend a lot of time climbing. Details such as the dynamic day cycle, weather events, and the movements of the wind that guide you also increase the viewing pleasure of the game. I will also point out that the game, which looks pretty good even on PS4, looks great on the PC version. This game was waiting for PC to shine brightly.

We already have a long review about the game in general, but I still want to talk a little about the gameplay. We have a combat system that is very shallow in the beginning. We have fast and heavy attacks, we counter or evade enemy attacks. Each of the enemies is simple enough to be defeated easily, their artificial intelligence is not very good anyway. But as the game progresses, new stance techniques are unlocked, and if we do not use these techniques against the right type of opponent, we encounter fights that become difficult. The game’s combat system comes into its own with the unlocking of new techniques and becomes enjoyable. So if the fight feels a little strange at first, I recommend you be patient for a while. There is also a challenge; we march on the enemy and engage in one-on-one combat in order to break their morale and quickly reduce their numbers. First one person, then two or three, and after a while, we put the base to the sword one by one. It was another option for players who don’t like Stealth (like me) and it was a good one.

Ghost of Tsushima: Directors Cut Review - 4

Ghost of Tsushima: Directors Cut Review / PC

The game gets better as it progresses, but the problem that Ubisoft games have is here too, it repeats itself. Okay, everything is fine, but after a certain point, we always do the same things, we constantly feel like déjà vu. Stealth parts are very simple due to artificial intelligence and seem to have been added to avoid shame. The fights are nice, but when you do similar fights 100 times, it can make you say “okay, we had a duel, that’s enough.” So most things in the game are good, but it gets repetitive because we are exposed to it too much.

The Best Samurai Is On PC!

Now it’s time for the most important reason why we re-reviewed the Ghost of Tsushima Directors Cut on PC: graphics and performance. Before I write in detail, let me quickly state that this game is almost made for PC! It looks great and performs great.

Ghost of Tsushima Directors Cut may be the smoothest PC port Sony has ever released for PC. Thanks to a lot of different graphics options, you can get the best image your PC allows. Moreover, there are small information windows that will give you an idea of ​​how these will affect performance. There is DLSS and FSR support for players who want to get high fps. If you do not have a graphics card that supports DLSS3, you can reach high fps values ​​even with RTX thanks to FSR support. Even at 4K resolution, you can get almost constant 120 fps.

Ghost of Tsushima: Directors Cut Review - 5

Ghost of Tsushima: Directors Cut Review / PC

Although the game looks so beautiful, its low and recommended system requirements are also low. All in all, it was a game that looked good even on the PS4 console, and that makes sense considering the PS4 came out in 2013. If you don’t plan on playing at 4K resolution, you can play a game that looks pretty good and runs clean even with GTX graphics cards. When I accidentally installed it via HDD instead of SSD, I thought “loading times are longer than I expected”, but even then it was at acceptable levels. When I switched to SSD, this problem disappeared.

Although playing the game with a controller is something I would recommend, especially if you have a DualSense, the keyboard and mouse adaptation is also very well done. Choosing a target during the fight was a little difficult at first, but I was able to learn it quickly. Nixxes, who brought the game to the PC, has really done a great job. After the port disaster of The Last of Us Part 1, released last year, they should give the port of the second game to Nixxes.

Ghost of Tsushima: Directors Cut Review - 6

Ghost of Tsushima: Directors Cut Review / PC

Conclusion

Ghost of Tsushima Directors Cut has been the best and most optimized port to come to PC under the PlayStation umbrella so far. It’s a game that runs well on old computers and looks great on new computers. Its story mode has some shortcomings and the game can get boring after a while because it repeats itself. Of course, I give the final score taking these into consideration. However, both the additional story mode, including Iki Island, and the fact that it can be played in multiplayer mode with The Legends mode, which was added later to the main game, are bonuses that will further increase your playing time. Moreover, if you do not want to play multiplayer, you do not have to connect your PSN account.

Ghost of Tsushima Directors Cut Steam It is on sale at the store with a price tag of $60. Epic Games Store The sales price on it is determined as 1,500 TL. I can say that the price you pay for this game is well worth the hours you spend playing the game. If you are especially interested in samurai and are waiting for the Assassin’s Creed Shadows game, which has not been released for years but finally has a release date, this is the game you are looking for! Moreover, the system requirements are at a level that will not upset almost anyone.

Ghost of Tsushima: Directors Cut Review - 7

Ghost of Tsushima: Directors Cut Review / PC

Ghost of Tsushima: Directors Cut Review - 8

Ghost of Tsushima: Directors Cut Review / PC

Ghost of Tsushima: Directors Cut Review - 9

Ghost of Tsushima: Directors Cut Review / PC

Ghost of Tsushima: Directors Cut Review - 10

Ghost of Tsushima: Directors Cut Review / PC

mrkn-tech-game