Game Developers Discuss Steam’s Currency Move

Game Developers Discuss Steams Currency Move

After Steam’s transition from TL to USD, game developers are discussing the pricing of the platform. Raphael van Lierop made a statement on the issue.

Steam switched pricing in Turkey to US Dollars due to the instability of the Turkish Lira. Game developers are discussing this new pricing policy of the platform. Raphael van Lierop, producer of the game ‘The Long Dark’, on the subject over x made statements.

Steam’s Transition from TL to Dollars Made Game Developers Think

Announcement to ‘The Long Dark’ fans in Turkey: Yes, Steam has changed pricing in Turkey to US Dollars due to the instability of the Lira. “We are currently using the updated pricing recommended by Steam, but we may make changes in the future to determine fair pricing.”

Raphael van Lierop states that developers are in a delicate balance when it comes to pricing. He emphasizes that indie games like ‘The Long Dark’ need to provide fair and accessible pricing in order to compete with major game studios. Steam’s transition from TL to USD may lead to significant changes in game prices, especially for Turkish players. Van Lierop states that they will see how this situation will affect developers and players over time.

Steam’s Transition from TL to Dollars Made Game Developers Think

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This step by Steam was taken due to the recent depreciation of the Turkish Lira and economic fluctuations. This caused them to prefer the US Dollar, a more stable currency in international markets. Van Lierop and other developers plan to monitor the effects of this change on Turkish players in the long term. They are also considering possible adjustments to pricing, taking into account the economic situation of players in Turkey.

This statement by Lierop shows that other game developers are also closely following Steam’s transition from TL to USD and may have similar thoughts. This may be the beginning of a general trend in the gaming industry. Pricing strategies are becoming a critical issue for developers, especially considering local economic conditions. The attitudes of Lierop and other independent developers on this issue may lead major game studios to adopt similar approaches.



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