Fundamentally changes all 124 heroes

DOTA 2 is the big competitor of League of Legends and a constant hit on Steam. The same company is behind Steam and DOTA 2: Valve. With an inconspicuous-sounding update 7.36, the developers are currently overturning the balance of DOTA 2. With facets and talents, they are bringing two game-changing features for all 124 heroes. They can afford that because they are foregoing the large amount of money that the cosmetics in the Battle Pass have brought in for years.

What happens in the patch? The current patch 7.36 has fundamentally changed all 124 heroes in DOTA 2 in two ways.

  • Each character has now received an “Innate Ability”, previously there were only 7 characters.
  • In addition, all 124 characters now have two facets: Before a match starts, players must choose one of the two variants, which changes the gameplay style of the chosen hero.
  • Many people already saw the big update “New Frontiers” as DOTA 3:

    Dota 2 – The New Frontiers Update

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    Every hero in DOTA 2 has 2 facets

    how does it look in action? Every hero in DOTA 2 has 2 facets. The hero Pudge, known to Wow players as “Patchwork”, now has to decide:

  • Either his Dismember skill becomes stronger, where he wildly hacks at an enemy and heals himself
  • Or his famous grappling hook causes more damage the closer he pulls his victim
  • The unique talent, in turn, makes the heroes fundamentally more individual. The skills are active from the start of the match and each hero has a unique talent.

    For example, Dawnbreaker can now reveal the entire map when day breaks.

    DOTA puts less time into cosmetics, more into the game

    Why is this happening now? Valve has decided to change direction for DOTA 2 in June 2023. For years, they have put their time into cosmetic items so that the “Battle Pass” offers enough content to be an attractive purchase for players.

    This allowed them to make a lot of money, also so that the tournament “The International” could offer an ever-increasing prize pool. After the new change of direction, the prize money of The International fell from $40 million to its lowest level in 10 years.

    But recently they decided to stop investing time in cosmetics and instead focus on game systems. The results were already visible in the “New Frontiers” update.

    With the current patch 7.36, Valve shows once again what happens when you forgo cosmetics and invest in the game.

    The prize money for winning “The International” has fallen dramatically, but the MOBA now seems to be developing much better than before: Steam: DOTA 2 is doing away with the Battle Pass – now wants to make the game better

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