- Loyalty mode : native 4K, 30fps, no Ray-Tracing (upscaled 4K on Xbox Series S)
- Performance Mode : Dynamic 4K, 60fps, Ray-Tracing disabled. (1080p on Xbox Series S)
- RT Performance Mode (exclusively on PS5 and Xbox Series X): Dynamic 4K, 60fps, Ray-Tracing enabled.
But that’s not all, other global improvements are planned, such as significantly faster loading times thanks to the famous magic SSDs, greater density, variety and traffic in cities, more vegetation, better management in the processing of shadows and lighting, improved reflections in water, better anti-aliasing, more realistic explosions with improved and more detailed effects, better management of motion blur, in short, beautiful promises that suggest that these next gen versions will be even more successful. From there to think that we will reach the level achieved by modders on PC, we are not sure, but nothing is impossible with Rockstar Games, you know it well.
Another important detail, PS5 players will of course be able to take advantage of the features offered by DualSense, with adaptive triggers and haptic feedback that have been applied to collisions, different ground surfaces, explosions, but also weather conditions. There is also the management of 3D audio for better immersion, while GTA Online will enjoy plenty of vehicle bonuses and the introduction of Hao’s Special Works, which is a workshop that offers the best vehicle upgrades. of Los Santos, knowing that new races will also be added through this. And of course, with 160 million GTA V already sold worldwide, Rockstar Games has decided that it will be possible to transfer their Story Mode progress and GTA$ between the PS4 / Xbox One and PS5 / Xbox Series X| S, knowing that only one migration is possible. Another important asterisk: players will only be able to transfer their purchased GTA$ when migrating from PS4 to PS5, or from Xbox One to Xbox Series X|S. There you go, you know everything.