Final Fantasy 16 map won’t be open world

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Final Fantasy 16 producer Naoki Yoshida has confirmed that it won’t be open world. But producer Naoki Yoshida says he’ll find inspiration in other games.

There has been a lot of important news for Final Fantasy fans in recent weeks. The second installment of the Final Fantasy 7 remake was shown, and it was revealed that the project will have three major releases. At PlayStation State of Play in June 2022, the Final Fantasy 16 trailer stood out more ostentatiously alongside other exciting titles.

Final Fantasy 16 producer Yoshida confirms it won’t be open world

The game’s producer, Naoki Yoshida, has provided some details about the game, including confirming that Final Fantasy 16 will not feature the wide open world like Final Fantasy 15. “However, in order to bring a story that feels like it spans the entire world and beyond, we decided to avoid an open-world design that confines us to a single open-world area and instead focus on a stand-alone area-based game design. It gives players a truly ‘global’ scale. It gives a better feeling.” said. Instead, Square Enix decided to focus on space-based design to make Final Fantasy 16 look like Pokemon Legends: Arceus.

This means that Final Fantasy 16 may not be as seamless as an open world game to begin with. Yoshida also stated that “extensive user research” found that many young gamers had never played a Final Fantasy game before or had no interest in the series. To change this situation, Yoshida and his team played a lot of games specifically to be inspired by the “latest AAA open world RPGs”. Yoshida also noted that you can find inspiration from AAA open-world RPG games.

Final Fantasy 16 release date is currently stated to be in the summer of 2023.

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