Fans of Disco Elysium’s director Fallout

Fans of Disco Elysiums director Fallout

Disco Elysium’s director Robert Kurvitz expressed his admiration for his first Fallout. Stressed the difference between post-apocalyptic worlds.

Robert Kurvitz, the game director of Disco Elysium, was the first in 1997 during a publication Fallout He explained his admiration for his game. Fallout, other post-apocalyptic games, the worlds “like an amusement park” stating that Kurvitz, the atmosphere of the game and praised the narrative of story. Kurvitz said that Fallout offers a depiction of dark and deep humanity and said that other productions could not reach this level.

Connection between Disco Elysium and Fallout

Robert Kurvitz expressed his admiration of Fallout’s narrative structure by drawing attention to the opening scenes of the game. At the beginning of Fallout, a skeleton in a vault dress in a cave told the player a lot about the story. Kurvitz said that these details constitute the dark atmosphere of the game and Fallout offers “almost a Bible feeling”.

Stating that Fallout works in depth of mankind’s helplessness, unlike other post-apocalyptic games, Kurvitz described this narrative style as “Mood Capsule .. In addition, Fallout 2 has deals with social economy and trade more, so Karl Marx’s favorite could be the second game.

Kurvitz said Fallout’s impact on story -oriented games like Disco Elysium could not be denied. Explaining the art of narrative with a “campfire” metaphor, Kurvitz said that the real value of art lies in a connection between people. Fallout stressed that it is a powerful work that brings players together in this context.

Fallout’s influence on players and game world for 10 years is still felt. Kurvitz’s praised words once again revealed how important the game has. Fallout continues to create a standard on how to design post-apocalyptic worlds. The inspiration of Disco Elysium’s creative team from such classics shows how meticulous and deep their approaches to storytelling are. Fallout continues to be one of the touchstones of the game world both in the past and today.

mrkn-tech-game