Fans are happy that not so many Destiny developers were fired, but the reality is different

The news is out: Bungie is not doing well. Many jobs have been cut and projects have been scrapped, but what is the situation on the Destiny front? Pete Parsons, CEO of the studio, says that 850 developers have been retained and fans of the loot shooter are lulled into this security, but the truth is different.

What have I missed? Nothing in Destiny this time, but at Bungie. The studio is facing major restructuring. 450 employees have left – either fired or put into other teams. Many of Bungie’s projects have been canceled and the focus will now be exclusively on Marathon and Destiny 2.

However, according to Pete Parsons, CEO of Bungie, the majority of developers were retained. Only a few teams were caught, but with the capacity they now have, they can take care of Destiny 2 and Marathon.

Fans try to console themselves with this knowledge and hope that Destiny 2 can continue to exist. But if you look at the developers at Bungie who were actually laid off, the future of the loot shooter does not look rosy at all.

Will there be a future after these events?

Bungie shows the future of Destiny 2 after The Final Shape in the new trailer

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The most important minds of Destiny were fired

What have fans found out? While most fans on Reddit are trying to be happy that not so many Destiny developers were affected, one user has summarized which employees were actually affected by the layoffs. The following are known:

Their post is rubbish. Just from Twitter people who work at Bungie, I’ve seen more than 12 positions cut so far, people who work directly on Destiny. This is my ongoing list:

  • REPORTEDLY
  • Audio (Destiny)
  • Narratives (Destiny)
  • Game Development (Destiny)
  • Game Design (Destiny)
  • Engineering (Destiny)
  • Marketing (Destiny)
  • Social Media Team and Other (Destiny)
  • Unknown if Destiny/Marathon or Other
  • according to Reddit user ColonialDagger

    All of these links will take you to the messages from the developers who were laid off. Pete Parsons was right, many of the leading figures were affected, but they were also responsible for important things in the loot shooter.

    Key employees for the audio and story of Destiny 2 were victims of the debacle – even those who were involved in the success of The Final Shape. Well-known veterans such as Luke Smith and Mark Noseworthy from Destiny, who have been with Bungie since the beginning, are also no longer with Bungie.

    One could argue that there are still 850 professionals working together on Destiny 2 and Marathon, but when you look at the positions that have been eliminated, the question that comes to mind is how Bungie plans to do this.

    What does the future of Destiny 2 look like?

    If you believe the insider information from Jeff Grubb (via youtube.de), things are not looking good. In a podcast with Jan Ochoa, they talked about Bungie’s current situation. Destiny 2 was also briefly mentioned and according to him, the team is no longer talking about expansions.

    According to him, there will only be “content packs” that players can look forward to. What that means cannot yet be estimated, nor how much actual content will be included in these packs.

    However, you can assume that the content in these packs will be smaller than you were originally used to. In the past, good and rich content is what Destiny players want. If Bungie or Sony decide against this and invest greater resources in Marathon, it will certainly damage Destiny in the short or long term. It could even go so far that Destiny could die completely. A slow and undeserved end.

    How do you think Bungie will proceed from here? Do you think Destiny 2 could still have a chance or has the end of The Final Shape really marked the beginning of the end? Destiny 2: Boss should forego salary – bought himself an insanely expensive car a month after the layoffs

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