The PS5 pro is currently the fastest gaming console in the world. But despite all the successes, it is probably slower than Sony actually announced.
What problem does the PS5 Pro have? For now, Sony can be satisfied because the PS5 Pro is selling well. But according to tests of the new console by YouTubers and tech experts at Digital Foundry, Sony’s new product fails to deliver on one of its core promises: 45 percent more native graphics performance – i.e. without the use of AI upscaling.
Although all of the games tested run better on the PS5 Pro than on the slower standard versions even without a patch, they do not live up to the claim made in the advertising campaigns.
Storage is the problem
This is how big the difference is between advertising and reality: Digital Foundry’s tests put the performance increase through the PS5 Pro’s Game Boost mode at around 30 to 35 percent. The titles optimized using the Pro patch stand out positively. You can benefit more from better hardware, either through more FPS, more stable frame rates or better optics. But there are currently only a few of them; we have a list of titles for you. You can find everything else you need to know about the PS5 here.
Where does the discrepancy come from? Digital Foundry identified the PS5 Pro’s memory as the culprit component. Its bandwidth is simply not enough to bring even more images onto the screens per second. A so-called bottleneck arises at this point. Even if the CPU and GPU were capable of more, it would hold them back.
It’s similar with the PS4 Pro. There, too, the memory bandwidth only increased by 28 percent compared to the basic model – far less than the CPU performance (via versus).
Therefore, the deficit should be greater with increasing resolution. The reason would be that the higher the resolution, the more burden there is on little memory or a narrow connection. In low resolutions, the PS5 Pro could theoretically get closer to 45 percent even without an individual Pro patch, according to wccftech.
A feature that is coming into living rooms for the first time on a PlayStation console is PSSR. This is what Sony calls its approach to AI-supported upscaling from lower resolutions to higher ones. We already touched on it in the introduction. You can read everything about this technology, which is comparable to Nvidia’s DLSS approach, in this article: What is PSSR? The new technology of the PS5 Pro explained