Facts: Gameinformer
Gameinformer is an American magazine published since 1991.
The company is owned by the store chain Game Stop, but the editors are independent.
In 2019, the magazine had six million paying subscribers, and the company also has a large online presence.
There is anticipation in the air among both staff and readers of the American game magazine Gameinformer before the release of “The legend of Zelda: Tears of the kingdom”.
— People are very excited. They joke that “I’ve got a little cold, I’ll probably be sick on Friday” so they can play the game all day, says online manager Brian Shea.
The expectations should be seen in light of the fact that “Tears of the kingdom” is a direct sequel to “Breath of the wild” from 2017.
— It revolutionized “The legend of Zelda” series, which in turn is one of Nintendo’s oldest and most beloved series. It evolved the formula in so many ways and rewarded exploration in a way we hadn’t seen in so many other games.
Floating islands in the sky make Hyrule significantly larger than before. “Predecessor ‘Breath of the wild’ already had a massive world to explore and having this new layer on top makes it almost overwhelming,” said Gameinformer’s Brian Shea. Press image. Inspired by “The ring of fire”
Instead of long lists of things for the player to tackle and a map filled with markers – standard in open world games – the game managed to entice exploration in other ways.
— It has influenced so many games with its open world design, one such game you can point to is last year’s top game “The Ring of Fire,” says Shea.
Brian Shea. Press image.”Has a hit”
He himself got to try out about an hour of the game at a preview event.
— It feels like an evolution of “Breath of the wild. If you’ve just played it, you quickly feel at home. The big new thing is the islands in the sky and the new mechanics feel really intuitive.
Despite the game being Nintendo’s biggest release this year, the Japanese giant has been pretty quiet. Sometimes silence before a release is an ominous sign, but Shea thinks Nintendo can afford to be secretive.
“They know they have a hit,” he says.