Ex-developer from WoW wanted to learn from the misfortune of the MMORPG, now makes a typical mistake on Steam

The ex-blizzard employee and developer of WoW Chris Kaleiki has released his new game on Steam. Actually, he wanted to learn from the mistakes of the MMORPG, but now a typical mistake on Steam is underway.

Who is it about? The former WoW developer Chris Kaleiki worked from 2007 to 2020 at Blizzard (via Kaleiki.com). During this time he devoted himself to the class skills in particular and designed the Mönch class, among other things. More than two dozen of the class skills come from him. After his departure from Blizzard, he founded his own developer studio, notorious studios where he wanted to do a lot better.

On February 12, his game Legacy: Steel & Sorcery started on Steam in the early access. However, the PVPVE Mini Mmorpg is not well received by the player. Of the over 350 reviews submitted, only a little more than half are positive. The main problem: the early access does not meet the requirements of the players.

You can see the gameplay here:

Former WoW developers show their new fantasy role-playing game on Steam

More videos

Autoplay

Bad reviews after the release

What disturbs the gamers? The players criticize the status of the game. Legacy: Steel & Sorcery is far too unfinished, immature and peppered with bugs, crashes and performance problems.

Although the community finds the basic concept inspired by Dark & ​​Darker solid, the positive aspects are overshadowed by the numerous defects in the early version. Here the ex-developer of WoW and his team celebrate a typical mistake. As a developer, you have a different understanding of early access than your players and get the receipt for it.

What do the players expect from Early-Access? The early access on Steam has changed over the years. Many players today expect an early-playable product from the early access, which can still be missing, which are then gradually installed.

Technical problems, on the other hand, are not welcome among the players in early access and for many the reason for negative reviews. This can also be seen in the reviews of the community.

Maze writes on Steam: “I have a powerful computer, and yet I crashed when starting, extracting and switching between screens. […] In the six matches that I played, I came across an audio loop error in four of them. […]”

Edgy also has technical difficulties on Steam: “Bad optimization with frustrating slow rendering in the game (even on SSD). Animations are spongy, if not buggy. I also pushed on bugs how infinitely stucco in the matchmaking UI in the menu, as well as audio cracks that the entire game lasted within the first 30 minutes. Cool game concept, but it should be free to play. “

The experienced developers around Chris Kaleiki will continue to work on their game despite the negative criticism and also learn from this mistake that WoW never made. In another MMORPG you could even earn money: a free MMORPG on Steam wanted to pay players for playing, now they are unemployed

mmod-game