With Diablo Immortal, many players had concerns that the cash shop could have too many items that bring advantages in the game, so-called “Pay2Win” items. Now that the game is out, there is another point of criticism: Blizzard proves to be their own when it comes to cosmetics. Because if you buy an item in the shop, you only buy it for a single character – not account-wide. That creates excitement.
This was actually expected as a criticism of the cash shop:
I played Diablo Immortal for 15 hours without spending any money – how important is the shop?
Ironically, there is a lot of criticism of Diablo Immortal when it comes to actually harmless “cosmetics”.
What is currently being criticized the most about the shop? In the gaming forum reddit there were already 3 threads with many upvotes after the first day, which were upset about the same problem.
Items that you buy in the shop are bound to the character and server with which you buy the item. This applies to cosmetic items, frames, Battle Pass rewards or event goodies.
This means that if you later decide to change servers or start a new character, the purchase was for nothing. Once purchased, you cannot take the item with you. It is worthless to the new character.
Our tier list shows you which classes are currently strong. You can see the classes themselves here in the video:
Players demand: More freedom in cosmetics
What do players think it should be like? Many players are of the opinion: Items bought in the shop should be linked to the account and can be used by several characters.
The problem seems to bother a lot of people. Especially players who are used to leaving their money in the cash shop.
One user that many agree with is particularly disappointed. He says: This is a “whole new level of greed”, Blizzard must address it as soon as possible.
As a customer, you have to set an example here.
The problem could also be so big because many plan to change classes later:
Diablo Immortal: change class at any time – is it really that easy?