Character | Description |
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Alien Controller | Enemies who serve the Nihilanth and possess telekinetic powers from Xen. |
Alien Grunt | One of Xen’s assault troops, strong and durable enemies. |
Antlion | The huge insect-like creatures are found mostly in sandy landscapes. |
Antlion Guard | Larger and stronger version of the Antlions, very durable and aggressive. |
assassin | Enemies that move quickly and stealthily, often used in infiltration and assassination missions. |
barnacles | Stationary creatures that hang from the ceiling, attracting victims with their sticky tongues. |
Black Ops Soldier | Highly skilled and dangerous human soldiers, often used for covert operations. |
bullsquid | Creatures that attack with poisonous saliva and powerful tails are enemies from Xen. |
Combine Advisor | The minds and rulers of the Combine are gigantic creatures with telekinetic powers. |
Combine Elite | The Combine’s most elite soldiers wear white armor and use weapons that fire energy balls. |
Combine Gunship | Air support units are flying vehicles equipped with powerful weapons. |
CombineHunter | Small, four-legged robots that are agile and capable of deadly attacks. |
Combine Metro Cop (Civil Protection) | Combine’s urban security forces take harsh action against civilians. |
Combine Soldier | The Combine’s standard military units are equipped with a variety of weapons. |
crab synth | Enemies created by the Combine, combining headcrab and synth technology. |
drop ship | The Combine’s aircraft transporting troops and vehicles. |
Fast Zombie | Fast and aggressive zombies that transform under the influence of Headcrabs. |
gargantua | Huge and armored, Xen creatures have powerful fire attacks. |
gonarch | The giant queen of the headcrabs makes dangerous attacks. |
Headcrab | Small, parasitic creatures attach to their victims’ faces, turning them into zombies. |
Galactus | Planet Eater |
houndeye | Small Xen creatures that attack with sound waves. |
Human Grunt | Soldiers responding to events at Black Mesa are often heavily armed. |
ichthyosaur | Dangerous underwater creatures, large and aggressive fish-like enemies. |
manhack | Small, flying robotic enemies equipped with cutting blades. |
Mortar Synth | The Combine’s long-range bombardment creatures. |
Nihilanth | The final enemy in Half-Life’s first game, the leader of the Xen and one of their most powerful creatures. |
Pit Drone | Xen creatures that attack quickly and in large numbers. |
Poison Zombie | Extremely dangerous zombies that are transformed by the effects of poisonous headcrabs. |
Rollergroup | The Combine’s small, rolling reconnaissance and assault units. |
Rollermine | Small, rolling devices that deliver electric shocks. |
snark | Small, fast and explosive creatures, they often attack in groups. |
stalker | Humans enslaved and mutated by the Combine are often used for labor and maintenance work. |
Tank | The heavily armored vehicles encountered in Black Mesa are equipped with powerful weapons. |
Turret | Stationary defense units open automatic fire when they detect movement. |
Vortigaunt | Xen creatures, who are at first hostile but later help humans, can use electric attacks. |
zombie | Combine soldiers turned into zombies by headcrabs usually carry grenades. |
Zombie (Headcrab Zombie) | Standard zombies transformed by the effects of headcrabs move slowly but are dangerous in close combat. |