In the 8th season of Diablo 4, the difficulty level is increasing, XP gain is decreasing. Blizzard announced that he would make major changes based on player feedback.
Blizzard, Diablo 4In the 8th season of the players announced that a more challenging experience expects. The XP gain between the levels of 1-25 will be reduced and legendary goods fall rates will be reduced. Players will have to make more efforts at different levels of the game. While the new season will begin on April 4, Blizzard said that these changes aim to provide players a more satisfactory feeling of progress.
Diablo 4 Difficulty levels and prizes are re -balanced
Blizzard’s latest Campfire Chat broadcast, the 7th season was too fast for players and this situation affects the gaming experience. Design Director Colin Finer emphasized that players have reached a maximum level in just 9 hours and can access the highest difficulty levels such as Torment 4 in just 15 hours after the 60th level.
With the eighth season, legendary goods fall rates will be reduced to prevent rapidly increasing the power levels of players. However, this loss will be balanced by strengthening the low -level magical and rare items. In addition, torment difficulties are restructured. For example, Torment 1 will now be equivalent to The Pit Tier 10 of the previous season. Torment 4 corresponds to the level of The Pit Tier 76, while high -level challenges such as Pit Tier 150 will be almost unreachable.
The 8th season of Diablo 4 comes with new season content that focuses on channeling the powers of the last stage of the game. Blizzard aims to offer players a different experience by redesigning this system. A general test area for the season (PTR) was opened to players on March 11th.
According to Blizzard’s statements, season 8 will enable players to reach more peaks and have a more satisfactory struggle at every level. Players are waiting for April 4 for more details about these new challenges and content.