Diablo 4 wasn’t designed to be played forever

Diablo 4 wasnt designed to be played forever

The chance to play repeatedly, which is one of the important features of the Diablo series, seems to be blocked by Blizzard.

It is not known whether Blizzard has suffered much from Diablo 2, but it has not brought a game like it again. The biggest feature of Diablo 2 was that even if you did the same thing over and over, you still continued to do it with love.

Diablo 4 won’t be playable forever

Although the phrase “I play forever” describes an impossible process for a game, one of the biggest features that makes a brand permanent and carries it to the next generation of players is how long it can be played. Games like Diablo 2, Age of Empires 2: The Conquerors are just two of the biggest games of this genre.

In an interview with GamesRadar recently, it was revealed that the company had no such thoughts for Diablo 4. In the interview, assistant game director Joe Piepiora said Diablo 4 is “not meant to be played forever,” and while there are more difficult challenges to be faced once you reach level 100, “it’s how far you can take your build instead of trying to reach an endless grind of rewards as you get beyond level 100.” It is a content that you will force yourself to see.”

Ultimately, once you finish the campaign part and unlock the most important dungeon, you will be able to finish the most important dungeon and unlock the next world tier difficulty setting, then the next, then the next, and by spending glyphs you will be able to repeat modified versions of the dungeons called “nightmare dungeons”.

However, as we can see in the description, Diablo 4’s mechanics are designed differently from previous games.

Diablo 4 will be released on June 6 for PlayStation 5, Xbox X and S Series, PlayStation 4, Xbox One, Microsoft Windows.

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