Developers of Baldur’s Gate 3 learned how to forge armor to make the game’s effects even better

Sound designer Glenn Goa is enthusiastically working on Baldur’s Gate 3. To make sure your steps in full plate armor sound good, Goa even took up a blacksmith’s hammer himself.

Who is Glenn Goa? Glenn Gullskjegg Goa is a Norwegian fantasy author and sound designer whose projects for Larian Studios include Divinity: Original Sins 2 and most recently Baldur’s Gate 3.

Several sound projects are also featured on Glenn Goa’s YouTube channel. Including the self-forged plate shoes, so-called sabatons:

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Below the video for the Sabaton sound recordings, Glenn G. Goa writes that for Footsteps in Metal Armor the team wanted to capture the unique sound mix of multiple clanging metal plates. To do this, Goa forged the aforementioned plate shoes himself and recorded sound material on various surfaces for an hour.

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More videos

What else is there to discover on the YouTube channel? Glenn G. Goa has currently published eight videos. In addition to the plate shoes, there are six other videos for Baldur’s Gate 3 to discover. In a video about the sound design of the level 3 spell Fireball, Glenn explains:

[…] Fire alone doesn’t produce an exciting sound, so I combined it with various other elements. Including tearing fabric, canned air and the sound that plastic makes when it melts. In fact, I used exactly two fire resources: a strong crackling campfire and a large torch that was moved quickly past the microphone.[…]

Glenn G. Goa via YouTube, August 27, 2023

For the “Thunderbolt” spell, however, sounds such as duct tape being ripped off windows, packaging foil and some digital effects from the existing sound library were used.

Glenn G. Goa even used Warcraft 3 sounds as a model for the various magical effects of the protective glyph, which can be conjured up in 13 different variations.

The community loves the sound design in Baldur’s Gate 3

The community is enthusiastic about Glenn G. Goa’s commitment to the game. The videos published are full of happy comments. Here is a selection:

  • BrokenSword1978 on the Sabatons: “It’s the little things like the clacking and clanking of the armor that make the game feel immersive despite being a turn-based, isometric RPG.”
  • ruyan4428 on Fireball: “The magic sound design in this game is unparalleled – well done!”
  • cleiru7859 also commented on Fireball: “When I first heard the pre-made sound effects of Fireball and Eldritch Blast, I was impressed. So good, so polished.”
  • TheDrsalvation on the effects for the glyph of protection: “You managed to create real magical sound effects from the ground up that fit so well with everything, feel satisfying and don’t ruin the immersion – you have my utmost respect for that!”
  • Of course, Glenn G. Goa isn’t the only sound designer who worked on Baldur’s Gate 3. You can read about what else the developers have done for the success of Baldur’s Gate 3 here: Baldur’s Gate 3 is now so good because the devs did something that many find terrible

    How do you feel about the sound design of the game? Do you think the fireball effect is as good as YouTube users? Leave us your comments.

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