Those who are impatiently awaiting the release of F1 22 know it: one of the major novelties of this opus is compatibility with virtual reality. Our colleagues from
GamingBolt had the opportunity to discuss the subject with Lee Mather, the creative director of the game. “
This year, the addition of virtual reality on PC excites ushe explains.
It’s something that fans have been asking me for a long time. Aligning the Planets allowed us to introduce this feature to the franchise, and players will have the opportunity to experience and better understand driving a Formula 1 car. We had the opportunity to speak to several times with the pilots on this calm that they can feel. Contrary to what one might think, they are not crazy. Somehow, driving over 320 km/h becomes a norm for them, time almost seems to slow down.“
Before adding:Players will have the opportunity to scrutinize the many details present in the cockpit, to see the surroundings of the circuits and to feel the relief of the track. There’s nothing better than going at full speed and seeing the Eau Rouge de Spa rise up in front of you. With our binaural audio system, players will be able to benefit from an unprecedented degree of immersion for the series.“Naturally, the case of the PlayStation VR 2 was mentioned, but Lee Mather preferred to kick in touch:”It’s not something we’re considering at the moment, but never say never.“
For the record, the release of F1 22 is scheduled for July 1 on Xbox One, Xbox Series S, Xbox Series X, PS4, PS5 and PC.