Season 22 started last week in Destiny 2: 3 new aspects came into the shooter, which should provide variety. But one aspect, that of the warlock, seemed to be too strong for many players. As recently as Friday night, Bungie had to pull the emergency brake after players discovered just how overpowered the Tissue Walk ability really is.
This was the innovation that turned out to be too strong:
Aspect was too strong in PvP – Bungie disables it after 3 days
What was the problem? As Forbes reports, the impact of Tissue Walk in PvP was just absurdly powerful: it was possible to take even headshots from sniper rifles. The Aspect turned Warlocks into almost “invincible gods.”
Therefore, in Rift PvP mode, they could just grab an orb and aim it, no one was able to stop the warlocks.
YouTuber Aztecross shows what the “Glefen” killer looked like in practice:
It was finally over when warlocks found that while they couldn’t shoot while Tissue Walk was active, glaives’ melee abilities were still usable: i.e. players were almost invulnerable, but could kill enemies with the glaives.
The Forbes site speaks of “Immortal Glaive Spirit Gods.”
Bungie disables Aspect after Trials of Osiris launches
When is that coming again? That is currently still unclear. Bungie says it is working on the problem.
It was noticeable that the aspect was deleted after the PvP event “Trials of Osiris” had started: One can probably assume that Bungie had to pull the emergency brake here, because otherwise everyone who was able to did so played this tactic in the event and that would have led to considerable frustration for everyone else.
Destiny 2 has some problems at the moment, the loadouts are also causing difficulties for the players and developers.
Destiny 2: This is why players currently don’t have access to their saved builds