Destiny 2 is bringing a new overpowered weapon to the event – “This can only be a mistake!”

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Summer celebrations kicked off in Destiny 2 last night with Solstice 2022, and they brought “Something New” with them. This is the new event weapon, which literally does a “dream job” when reloading any equipped weapon. This effect is so strong that many players assume: “This can only be a mistake!”

Update after Hotfix 4.1.5.1: With today’s update, it became clear it was a bug, as Bungie has since fixed the “Dream Job” perk. As the developer stated in their July 26th hotfix 4.1.5.1 patch notes, the Origin Attribute no longer grants Ammo Overflow for all equipped weapons. It was also tongue-in-cheek that the Keepers owed an apology to a certain dungeon boss after this perk.

It just works too well to stay in the game permanently, which is what the 2022 Solstice brought to the Guardians. Like every event in Destiny 2, the Summer Celebration brought with it a new event weapon called Something New. Players can currently earn these with the properties they want and a currently unexpected extra.

In addition to the weapon, the event also brought a new activity into play, which Bungie presented to you in this Solstice 2022 event trailer.

Destiny 2 shows off your fancy, glowing armor in the new Solstice trailer

Which event weapon is it? As leaks previously predicted, Something New is a 120-round Stasis handgun with an aggressive case in the Kinetics slot. It’s certainly not the best option for PvP in Destiny 2, but it’s solid if you improve the weapon’s handling a bit. So the strongest argument in favor of the weapon right now tends to be the seemingly broken trait of its event-specific Dream Job originating trait.

  • The Dream Job origin perk ensures that the weapon is refilled from the reserves once per reload, assist, or finisher blow assist, potentially overflowing the magazine.
  • Destiny 2: Solstice Event 2022 – First leaks show weapon, skins and armor ornaments

    The new perk should be able to: If you equip the new event handgun, Something New, in the Kinetics slot and one of your teammates kills an enemy, the weapon will automatically reload from the ammo pool. So you can almost always save yourself reloading in a team. In the best case, this weapon can then load up to 11 cartridges into the magazine instead of the 8 cartridges.

    But the perk can currently do a lot more: However, the official description of the perk of origin does not mention what players have now surprisingly noticed when using the weapon. The effect of your original perk not only affects the event weapon itself, but also all other equipped weapons. She is doing a real “dream job” in the truest sense of the word.

    This is how the perk of origin works for all legendary weapons as well as for all exotics, such as with the rocket launcher “Gjallarhorn” or the shotgun “The Fourth Horseman”.

    So that you know how grossly overpowered that is, here is a small foretaste of how quickly, for example, “The Fourth Horseman” can break down a champion into its molecules with such an unusually overloaded magazine:

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    Destiny Bulletin tests the new weapon with success

    With the Witch Queen expansion, Destiny 2 also introduced what are known as origin attributes or traits on its weapons. These are additional and also unique advantages that show the origin of a weapon and sometimes bring quite strong advantages to the players.

  • For example, all weapons from the Vow of the Apprentice raid have the Soul Drinker specific origin perk.
  • At Solstice 2022, weapons have the Dream Job unique origin perk, potentially overflowing the clip.
  • It not only feels strong – it is. So powerful that players who have tried it can’t believe that Bungie actually intended this new Origin Trait option.

    This is how a player named SlotDizel writes in disbelief on reddit:

    No, this can’t be what an event weapon should be, it’s way too powerful. This is game-breaking. I’m sure it won’t last.

    the SlotDizel player comments on the effect of the perk via reddit

    He couldn’t be wrong about that, although the effect doesn’t easily carry over to your other weapons.

    How to use this effect for all weapons? You must first damage an opponent with the event weapon “Something New”. Then you quickly switch to another weapon. And so quickly before one of your teammates can kill the enemy you shot. Only then can you also overload your other weapons with the effect of the original perk “Dream Job”.

  • For example, the shotgun “The Fourth Horseman” received a whopping 18 shots instead of 4 in our tests.
  • The exotic grenade launcher “Parasite” went from a minimalist 1 shot to a whopping 7 shots.
  • The powerful, exotic rocket launcher “Gjallarhorn” gets 6 rockets in its barrel instead of 2.
  • And the Calus Mini Tool submachine gun can also be overloaded from 38 to 61 rounds.
  • It is quite possible that even more ammunition goes into the weapons here. It is always important that you get enough ammunition, because you need the appropriate reserves for it. So the ammunition for overloading doesn’t come out of nowhere.

    The “Dream Job” perk is also only triggered once per reload. So you should always bang out a few shots so that you can trigger the specific reload perk “Dream Job” of the handgun “Something New” again.

    What does Bungie say about this? Bungie has not yet commented on this. But from what we’ve seen so far, this event weapon is sure to be good for those players who hate reloading. In the long term, however, it would also ensure that many things in the game gain enormous strength.

    It can therefore be assumed that the developer will fix this in the very near future so that the perk only works as described. So if you haven’t had the pleasure yet, our tip is: give it a try and have some fun while you still can.

    Finally, a little fun fact about the event weapon: Destiny 2 players know Bungie likes to take old and familiar weapons, polish them up a bit, and then bring them back into the game for another occasion. The weapon lore of Something New ironically plays with this fact.

    There you can find out why recycling in Destiny 2 occurs again and again. It’s all your weapon master Banshee-44’s fault. He explains in the lore, the background knowledge about the weapon, why every weapon is a completely new weapon for him. He just doesn’t have a great memory, so every weapon, even an old one, feels new to him.

    Guardians bring me junk, pieces of weapons they’ve dismantled, and I repurpose them into something new. Not always what the Keepers hoped for, but they keep trying and keep bringing me new parts. Same action, different result.

    explains Destiny 2 Master-at-Arms Banshee-44

    Have you already noticed the effect of the weapon and already used it eagerly? Or have we just made you curious and you’re going to check out this cool “dream job” number for yourself? Please leave us a comment.

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