Cyberpunk 2077 Orion comes with the most realistic crowded system

Cyberpunk 2077 Orion comes with the most realistic crowded system

Cyberpunk 2077’s highly anticipated sequel Orion draws attention with the most realistic crowded system and first -person gameplay.

CD Project Red, Cyberpunk 2077 Orion under the name of the series began to develop the sequel. Despite the problematic output of the first game with the updates and additional ingredients, the studio regained the trust of the players, aims to raise the bar with the Orion project. New job advertisements reveal that one of the most remarkable features of the game will be the most realistic and reactive crowded system ever.

Cyberpunk 2077 Orion’s prominent features

According to job advertisements published by CD Project Red, Orion’s crowded system aims to create a revolution in the game world. This feature, which is defined by the expression “The most realistic and reactive crowded system of all time, will offer an experience that NPCs will give more dynamic reactions to the world and player actions. In the first game, Night City, visually impressive, gave a feeling of an unresponsive and empty world. The new system aims to eliminate this deficiency.

Another job announcement confirms that the game will continue its first person perspective. Details such as “First Person Model Animation” and “Detailed Weapon Animations” show that the game will maintain the perspective in the first game. However, this may disappoint for some players waiting for a third party option.

Following the problems at the exit of Cyberpunk 2077, CD Project Red is determined not to repeat these mistakes. The studio has a more careful and meticulous approach to meet the expectations of player. Orion will be at the forefront not only with technical developments, but also with the depth of gameplay and story. The release date of the Cyberpunk 2077 Orion has not yet been announced, but has already created great excitement among players.

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