Starfield is not bug-free, but the release state is satisfactory. Some bugs in the game can even be intentional, as one of the bosses at Bethesda revealed in an interview. In the end, the freedom of the players is crucial.
The SciFi RPG Starfield cuts a good figure after the release. Games from Bethesda stand for big worlds, endless exploration, crazy stories – and tons of bugs that even made some games unplayable. Starfield surprises at the last point.
Apparently you were even so self-confident that you wanted to leave certain bugs in the game. At least that’s what Pete Hines, Head of Publishing at Bethesda, said in an interview with the US site gamesindustry.biz.
Hines saw a crazy bug in the city of neon and instructed its developers to cut the bullshit in. He also explained why bugs are planned in a game like Starfield.
Shark attack in the elevator
What is this bug? First of all: Hines explained in the interview that he doesn’t know exactly whether the bug is still in the game: “I’m almost sure that they did it [den Bug aus dem Spiel genommen] have. But I love stuff like that.”
The bug involved an alien shark that could bask in an elevator in the city of Neon and then terrorize the populace:
On Neon, a planet completely covered in water with a city, we had a bug where a shark could get into an elevator. Then the elevator doors at street level would open and the shark would slide out – everyone screaming and running in all directions. […]
I said, “Don’t retire this bug!”
In the interview, Hines also explains why bugs and crazy errors are part of Bethesda games: They want to offer more freedom:
What people miss too often is that there is a certain level of intention, which means we accept the chaos. We could make a safer, less buggy, and less risky game if we wanted to.
However, what we strive for is player freedom. Yes, there will be a few little things here and there where your companion will be a little too close to you at times, but we absolutely love and embrace the freedom this gives and the things that happen as a result.
We’ve looked around a bit, but so far we can’t find a video or clip of an alien shark learning to use the elevators in neon. It is currently not possible to say whether the creature is shy or whether the developers have fixed the bug.
Starfield is a typical Bethesda game, which can be seen in every nook and cranny. So you can already stuff your entire inventory with junk during the tutorial mission.
Unlike the spiritual predecessors of the Elder Scrolls and Fallout series, you always have your inventory expansion with you: strong inventory feature in Starfield shows which of us never really grew up