In Diablo 4, the grind does not end with the maximum level – after that it continues up to paragon level 300. According to the Trophy, only 0.1 % of the players on the PS5 have managed. One of them describes itself as a “dad-casual”-and collects a lot of headwind from the community.
As soon as you reach in Diablo 4 level 60, the endgame begins – and with it the tough grind around the paragon levels. You use the collected paragon points on the Paragon boards to further improve your character and builds. You can find out everything about the boards, scoring and how you are planning properly in our guide.
A lot of time is needed to crack paragon level 300. According to a player, the whole thing lasts around 180 hours – and the effort is hardly worth it. In any case, he does not want to do this trip for his “mental health”.
What did the player do? Another player proudly presented his PS5 trophy with the success “Devout Champion” on Reddit. For the ultra-self-successful success, he had to reach paragon level 300 in Diablo 4. According to the graphic and, according to PSNProfiles.com, only 0.1 % of players on the PS5 have so far. He describes himself as a “dad-casual”-but the community sees it very differently.
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“Level 300 and Casual do not fit in the same sentence”
That is the discussion: His contribution triggered a discussion about what a casual is. The majority agree: nobody who reaches paragon level 300 can be a casual – you simply have to invest far too much time. And casuals are occasional players who do not put hundreds of hours in the final game.
You can read a few of the comments from the post below:
The debate is not new-also in relation to the “new” quality level 4 is regularly discussed about who is a casual and who is not. With Season 8, Blizzard wants to revise the difficulty levels and make Diablo 4 much crisp. Only 10 % of the players should make it on Qual 4. While some complain about the changes, others say: who complains here is not a casual. Real casuals simply stay on agony 3.
What does the “casual” say about the comments? In the comments, the original poster finally explained that that was exactly his point. He was apparently not a casual in this season and regards that he had used the “label” for himself. After all, he could play almost every evening – often until 2 a.m. Most of the time he leveled in the pit, using different characters and builds. Thanks to the weapons chamber, the change is now quite comfortable.
In the upcoming season, leveling should take longer again – especially on the early stages. In addition, the ARPG overall becomes harder, the mine levels are more difficult and the shelter bosses survive longer. According to Blizzard, onshots should no longer be possible. Players and experts were recently able to look at Season 8 on the PTR and also test the new seasonal mechanics – the new skills mainly ensured frowning.