A little later in the interview, Piotr Babieno returned to the philosophy that drives Bloober Team when teams work on a license that does not belong to them. “I would say it’s something difficult, but we always explain to our partners: ‘We would like to work on your license but telling our own story’he said. If we’re not able to do that, if we’re not creatively free, it won’t make sense because we can’t make a good game. If you’re locked up in a prison, you can’t not take flight. We have to be able to say to ourselves: ‘OK, it will be a Bloober Team game and not that of another studio.’ Even for the project that we can’t tell you about, it will indeed be a Bloober Team game.“
Never has the return of Silent Hill seemed so close, Konami not having the intention of limiting itself to a single project. Indeed, rumors also suggest that Konami is working on a reboot of the saga, as well as on other games revolving around both the main plot and secondary stories.