With 5.1 million copies sold in 5 days, God of War Ragnarök represents the best ever launch of a PayStation Studios game and confirms its year-end AAA position. Now that the game is available and that many players have finished the continuation of the adventures of Kratos and Atreus, Sony Interactive Entertainment can finally communicate on certain narrative aspects of the game. In this new video posted by the Japanese manufacturer on its YouTube channel , it’s all the work around the music that is put forward. Once again, it’s the excellent Bear McCreary who is the author and composer of the game’s music, and this time he had to come up against a new theme, the one dedicated to Atreus, now a character playable. Bear McCreary explains that he chose softer and more discreet notes than those that make up the theme of Kratos, he who represents brutality and the alpha male. He also explains that he confronted the fact that God of War Ragnarök was broader in its landscapes and its ambitions than the first episode of 2018, while knowing that the story remained intimate. For more than 11 minutes, Bear McCreary explains his challenges and his work spread over several years.