Baldur’s Gate 3 will never come to Xbox Game Pass or PS Plus – Boss makes a clear announcement

Anyone who planned to get the role-playing epic Baldur’s Gate 3 cheaply as part of a gaming subscription will be disappointed. Larian’s boss, Swen Vincke, has just given a clear rejection of subscription services such as Xbox Game Pass or PS Plus – for ideological reasons.

This is the situation:

  • In recent years, “subscription services” have become fashionable: you take out a subscription, pay a relatively small amount every month and in return you receive some fresh games once a month at no additional cost
  • The best-known models are the “Xbox Game Pass” and PS Plus
  • But the boss of Larian is now clearly rejecting these models for “his games” like Baldur’s Gate 3, and that’s on principle. In a world where this model is “dominant,” you don’t want to be a gamer, he says.
  • Baldur’s Gate 3 is coming to PS5 – trailer sets the mood for the console release

    More videos

    Autoplay

    Larian-Boss doesn’t want a world in which subscription services decide everything

    This is what Vincke says: In a series of posts on Twitter, the company boss explains:

    “You won’t find our games on a subscription service, although I recognize that such a service is a way for many developers to develop their games. I do not have a problem with it. I just want to make sure other economic models don’t die because they are valuable too.”

    Recommended editorial content

    At this point you will find external content from Twitter that complements the article.

    View Twitter content

    I agree to external content being displayed to me. Personal data may be transmitted to third-party platforms. Read more about our privacy policy.

    Why is he explaining this? Vincke refers to an announcement from a Ubisoft man: Players should get used to not owning games but renting them if subscription services become more and more important.

    Vincke says: Content remains king. But it will become increasingly difficult to develop good content if subscription services become the dominant model. Because then a small, select group of people would decide what goes on the market and what doesn’t.

    In a world like this, you have to convince the bosses of the subscription services about your game and no longer the players. That would be a big step backwards.

    For him, “directly from the developer” is the right way.

    A model in which a subscription service decides which games come onto the market and which do not is not a world in which gamers want to live. You should trust him.

    Larian wants money from players, not publishers

    This is what lies behind it: As PC Gamer notes, Vincke’s attitude comes from his own painful experience: Larian did not get the money for its most important projects in 2015 in the usual way, through large publishers who were convinced by their own games.

    Instead, for Divinity: Original Sin, they took the route of taking out a loan from a bank, through outside investors and through backers on Kickstarter. Still, they were on the verge of bankruptcy.

    If the original Divinity hadn’t been a success back then, it would have ended with Larian and there would never have been a Baldur’s Gate 3.

    More on the subject:

    Baldur’s Gate 3: Game of the Year will never end up on Game Pass – the boss thinks that’s only fair

    mmod-game