Baldur’s Gate 3 needs better victory scenes, show questionable preference

Baldur’s Gate 3 is one of the most successful and best games of 2023. Criticism is almost only at a very high level. Nevertheless, fans have now found a point that could be improved – and are showing some pretty morbid preferences in the process.

This is what players want:

  • Baldur’s Gate 3 is a pure story game that is primarily driven by your own decisions.
  • But you also face nasty enemies, including some bosses with their own, specially staged fights – such as the fight against a nasty witch.
  • This is exactly where players wish the endings were more spectacular. Because often the existence of a special boss simply ends with the fight, without a special scene.
  • What is “morbid” about that? On Reddit, user AltPerspective’s post has already received over 11,000 upvotes and accumulated over 1,100 comments. In it, the player says that Baldur’s Gate 3 is missing special death scenes.

    However, AltPerspective has a very… specific idea of ​​what he wants to see: “Why can’t we have a cute little scene where [die Bosse] gasping for air as they choke on their own blood and feebly stammer curses at us?”

    Other users are immediately certain that the creator himself is playing the Dark Desire, a canonically psychopathic killer. Nevertheless, there is a lot of approval – and also comparisons to other games.

    The fascination with this scene alone shows that the D&D community operates a little differently:

    The makers of Baldur’s Gate 3 show an intimate love scene with a bear and are immediately banned

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    “The assassinations in Assassin’s Creed are so entertaining”

    The creator defends himself and says: he was thinking of Assassin’s Creed when describing it. What’s particularly cool is how targets die and talk to the player again in their last breaths.

    Many users agree: Assassin’s Creed implemented death scenes extremely well. After all, that’s what a game with assassins is all about. Dragon Age, for example, is similarly strong.

    AltPerspective would like to have dialogue options to deal with an opponent who has been hated for over a hundred hours. A little satisfaction and a real ending to the plot.

    Some other fans wish that the killing options should be more suitable for their own character. For example, if someone is killed via dialogue, a dagger shouldn’t just appear out of nowhere. You should use the weapon equipped – such as a greatsword.

    Further comments state that special death scenes are certainly represented, albeit sparsely. There are special victory scenes for certain fights when corresponding NPC opponents are represented. But not everyone sees the scenes.

    A prominent example is the final quest of Astarion’s personal tasks. But here, of all places, there is a problem:

    You shouldn’t take a companion with you for one of the toughest boss fights in Baldur’s Gate 3 – that’s exactly his quest

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