Baldur’s Gate 3 is said to have new areas, characters and quests, but not from Larian

An own homebrew campaign in Baldur’s Gate 3: A team of modders, whose number could pass for their own indie studio, are developing further content for the game. New maps, characters and storylines are in the works and the latest updates have the community excited.

What is the team working on? A group of modders known on YouTube and Reddit as “Lotrich” banded together to create their own content for Baldur’s Gate 3. But this time it’s not about technical optimizations or fancy hairstyles. Instead, the team would like to offer their own campaign through their mod.

You work on new items, buildings and locations, but also on characters, dialogue and stories to fill the world. Your goal is therefore to create a campaign with self-made content, which is often known as “homebrew” in Dungeons & Dragons and other TTRPGs.

The team shares regular updates on Reddit and YouTube, which generate enthusiasm among the community.

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A “DLC” by fans for fans

What is the current progress? The latest update from December 9, 2025 shows the progress of a location called “Waukeen’s Promenade” on Reddit and YouTube. Overgrown walls and houses, gardens and paths with garlands and a large square with tents and other architecture in the background – all in the authentic style of Baldur’s Gate 3.

A screenshot shows an overgrown, walled backyard
Another screenshot shows an open space with tents and architecture

The reactions so far have been very positive:

  • bballdude53 says on Reddit: “I’m so excited about the maps and the self-created campaigns! This is something that will keep the game alive for years to come.”
  • sinusitis commented on YouTube: “If Larian doesn’t give us DLC, Lotrich will!”
  • How can the mod be played? Larian already announced on Steam that some script-intensive mods cannot be supported by the official site, but modding from outside is still an option. This also includes this team’s homebrew mod.

    According to his own statement, the mod is too extensive and “a miracle would have to happen” to integrate it into the official game.

    That’s why the mod will initially only be playable via Nexus. Unfortunately, consoles are also excluded for this reason.

    The modders show transparency during development

    What are the further plans? Curious Baldur’s Gate fans ask various questions about the content and what exactly they can expect from the mod. The team is very transparent on the channels and reveals more detailed information:

  • The team is quite large and divided into different groups. For example, they work with around 20 concept artists and over 50 voice actors to bring the locations and characters to life.
  • As long as all participants have installed the mod, it can also be played in multiplayer.
  • The characters have lip sync animations. Further animations are possible, but require a high level of expertise to implement.
  • Other places include Athkatla and Menzzoberranzan
  • The question was also raised as to whether it would be possible to incorporate more voice lines from the original characters into the mod, as the actors would probably be keen to be involved in such a large project.

    Lotrich’s answer is: “We will do our best :)”

    There are now over 13,000 mods for Baldur’s Gate 3, which bring little things or even complete classes and races into the game. You can quickly lose track of which mods might actually be worthwhile. In this article we report on a player who could help you: Baldur’s Gate 3: A player has looked at all 13,000 mods – he recommends these 10

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