A Swedish developer has just made a strong launch on Steam, PS5, and Xbox Series X|S with his survival game Core Keeper, despite apparently being ridiculed as a child for his passion for gaming.
What game is it? The survival insider tip Core Keeper celebrated its release at the end of August 2024 after two and a half years of Early Access and got off to a really strong start:
Fredrik Präntare is the founder and CEO of the Swedish studio Pugstorm, which is behind Core Keeper. On X, he shared a new milestone in his game – and hinted that the road to this success was not always easy.
Developer says: “This is completely crazy to me”
What milestone has the game reached? According to a post from September 16, 2024, Core Keeper has broken the impressive mark of 3 million players. The official X account states: “We are so happy to have you on this journey.”
Prantare shared the post and added some additional words.
You can check out the post here:
Translation: “This is COMPLETELY crazy to me. From being called a ‘fat nerd’ as a kid, to making maps for Heroes 3 and WarCraft 3, to now having a game that has over 3 million players… Thank you, everyone – my amazing team and I are beyond grateful!”
In the comments, many users congratulate Präntare, including other developers who recognize themselves in their colleague.
Prantare takes a bit of a dig at his younger self, but also shows that it can be worthwhile to follow your passion – even if others don’t always understand it. He also continues the trend that indie developers themselves seem to be the most surprised by their success: He thought 10 people would play it and he would have to go back to work normally: But a million people bought his first game on Steam