Arm introduced for smartphones: “Accuracy Super Resolution”

Arm introduced for smartphones Accuracy Super Resolution


The main name behind millions of processors Armdeveloped Accuracy Super Resolution technology for smartphones announced.

The newly introduced Arm Accuracy Super Resolution (ASR) technology, AMD’s DLSS rival technology is based on FSR 2. In this respect, ASR, which has an open source structure, increases the resolution by processing it at lower resolution, thus significantly increasing the “fps” value obtained from games. Technology that significantly increases performance while reducing energy consumptioncan offer 53 percent higher frame rates than normal, according to the company’s own tests. ASR technology, which is currently announced to have three different modes: Quality, Balanced and Performance, specifically focusing on upscaling from 540p to 1080p. The technology, which reveals great future potential for mobile gaming, may soon be actively used by many developers.

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Before this, new details given by Microsoft about DLSS competitor Auto SR (Automatic Super Resolution) attracted attention. As you know DLSS technology developed by Nvidia has made a significant revolution in PC gaming. The system processes the resolution of games at a low level and then increases it using artificial intelligence, thus providing a very high performance increase.

A similar technology will also be available on Copilot+ PCs with Windows 11 operating system. By Microsoft A rival technology called Auto Super Resolution, or Auto SR for short, It shows great potential. The technology, which will be available on certain devices and games by the end of the month, works on a logic similar to DLSS and It promises a serious performance increase by upscaling low resolution with artificial intelligence.

According to Microsoft’s new statement, Auto SR technology directly Copilot+ is powered by the NPU, or artificial intelligence unit, in PCs. In this way, when activated, the technology does not put a load on the CPU or GPU, unlike DLSS, XeSS and FSR, it does not require developers to make changes to their games. The only negative aspect of Auto SR, which is powered by a large language model, is the delay it creates. It is not known exactly how bad this delay is at the moment. However, it is thought that Auto SR will not be a very good solution for online games due to the delay it creates.

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