All new uniques in Season 8 with effects

In Season 8, new uniques for the six classes in Diablo 4 are moving in again. You can find out which these are and what the unique objects can be on Meinmmo.

On April 29, Season 8 starts in Diablo 4 with a delay of two weeks because the update needs more development time than originally planned. With the new season, new content is playing into play:

  • The new mechanics are the boss forces that you take over when you do the hard opponents. So you can take revenge on them and take care of them with their own attacks.
  • Three more bosses come into play: Belial, Urivar and the herald of hate. Belial is the new “Pinnacle Boss” and therefore one of the toughest opponents involved.
  • To this end, the system, as you summon the bosses, is revised. You no longer need Mats-but you can open chests to sink more loot after the boss fight.
  • On top of that, new uniques come into play again. We list the items, which are previously known from the patch notes to the PTR of Season 8, with their effects below. The current status is 6 new uniques – one per class. Apparently there are no new mythics.

    You can test the new uniques on Tuesday on the PTR (test server)-until March 18. Since this is preliminary information, the items can still change. If this happens, we will update the article accordingly. To do this, we leave it for the time being to the English item names and adapt it as soon as they are officially known.

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    All uniques from Season 8 in the overview

    What new uniques are there? Below you will find the new uniques that come into play for the individual classes in Season 8. We also go into your affixes and aspects. As soon as their exact locations are known, you can find them in the list of all bosses and their drops in Diablo 4.

    Barbar: Bane of Ahjed-Den (gloves)

  • +4-6 ranks for powerful litter
  • +114-150 % critical hit damage
  • +7-10 anger per second
  • +8-12.5 % cooldown reduction
  • Aspect: Every 12 seconds, your next powerful litter immediately triggers its impulses as fire damage and causes 400-600 %.
  • Druide: Gathlen’s Birthright (Helm)

  • Inherent: Anima of the Forest grants 15 % attack speed
  • +10.5-15 % willpower
  • +224-296 armor
  • +2-3 ranks for humanity
  • +17.5-23 % movement speed in the human form
  • Aspect: While you are in human form, critical hits with natural magic after 400-200 goals grant Anima of the Forest for 10 seconds. While you are fulfilled with Anima of the Forest, you will get the passive skills of perfect storm and earthen power.
  • Dead summoner: Sanquivor, Blade of Zir (2H sword)

  • Inherent: +60 % damage for skeletal magicians and golem
  • +32-50 % chance that the army causes the dead double damage
  • +160-188 intelligence
  • +1,060-1.142 maximum life
  • +2 ranks for mastery of skeletal warriors, mastery of skeletal magicians and control of Golems
  • Aspect: The damage to your summons shows opponents with a vampire curse. Consumption of a body contributes to a soul to vampire curse, which can now stack up to 20 souls. Army of the dead can now unleash the souls from vampire curse, causing both the army of the dead and souls to cause 5-10 % increased damage per soul released.
  • Jägerin: Band of Ichorous Rose (gloves)

  • Inherent: +4 maximum poison traps
  • +10.5-15 % attack speed
  • +3-5 % maximum poison resistance
  • +41.5-55 % poison resistance
  • 18.5-27.5 % chance that poison trap will be triggered twice
  • Aspect: Poison trap always causes its full damage over 3 seconds and benefits from all of its improvements that are 50-100 % [x] be reinforced. Poison trap also benefits from: Kombo points, has no cooldown during the inner eye, the cooldown is reduced by preparation
  • Magic: Hail of Verglas (head protection)

  • Inherent 1: 7.5 % maximum cold resistance
  • Inherent 2: 50 % cold resistance
  • +10.5-15 % intelligence
  • +13-17.5 % maximum life
  • +10.5-15 % attack speed
  • +4-6 ranks for ice splinters
  • Aspect: Ice splinters are now spreading with 2 additional splinters. It causes 1-1.5 % [x] Increased damage, for each time ice splinters hit an opponent within 5 seconds, up to 50-75 % [x].
  • Spiritborn: Sunbird’s Gorgen (amulet)

  • Inherent: +30 % resistance to all elements
  • +16-25 % movement speed
  • +2-3 ranks for potency
  • +2-3 ranks for melting furnace
  • +2-3 ranks for acceleration
  • Aspect: collecting a storm spring creates a firestorm around you for 8 seconds, which causes 150-300 % fire damage every 0.5 seconds. All 5 additional storm springs that you collide reinforce the firestorm by 100 % damage to its damage [x] Increase without extending its duration. The fire storm is considered an eagle, Jaguar and Sturmfeder-Kill.
  • These were all unique objects that were added to Season 8 for the six classes. Uniques can have enormous influence on builds and change the way of playing. It is still unclear which classes and which strong builds will be at the top in the upcoming season and whether the new uniques play a role. Until then, a few weeks will pass anyway. The currently strongest builds can be found here: Diablo 4 Season 7 Tier List: The best builds in the final game

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