With Vessel of Hatred, Diablo 4 gets the first new class. Shortly before the release, Blizzard presented the unique items for the Spiritborn in a live stream. MeinMMO shows you in detail.
Vessel of Hatred releases October 8th. From there you can head to Nahantu, the new region in the south, and create a Spiritborn. The new class has a strong connection to the spirit world and relies on hybrid playstyles that you put together yourself.
On October 2nd, the developers presented new information about the expansion and changes since the PTR in a three-hour live stream. We have summarized all the important information from the stream here for you.
About halfway through the live stream, Blizzard finally showed off the new Uniques that you can wear as Spiritborn. We already know some uniques for the other classes, we’ll list the new items for you here.
You can find all information about Vessel of Hatred in our overview. We have included the latest trailer for you here:
List of all uniques for the Spiritborn
Many of the items interact with passive effects or the Spiritborn’s Spirit Hall. Here you will find our overview of all the skills and legendaries of the Spiritborn.
In total, the Spiritborn receives 16 unique items and even a Mythic Unique. Some of these were already known in advance, but some have received significant changes.
Headboards
Harmony of Ebewaka
+47-65 to all values
+8-12.5% movement speed
+8-10% damage reduction
+4 to Velocity
Effect: Depending on the secondary spirit, all skills are also jaguar, eagle, gorilla or millipede skills. Abilities deal +10-30% damage per spirit.
Loyalty’s Mantle
+47-65 to all values
+8-12.5% movement speed
+8-10% damage reduction
+4 to Velocity
Effect: If the choice of spirits is in the hall, the following applies:
Effect: Spending life force heals you for 1-10% of your maximum health. Every second, active cooldowns deduct 10% of your maximum health to reduce the duration by 3 seconds.
Gloves
Craze of the Dead God
+7-8% critical strike chance
+4 to Touch of Death
+2 on Nourishment
+2 to Antivenom
Effect: If you would take direct damage, you instead take it as poison damage over the next 10 seconds, but increased by 30-0%. Lucky Strike: Direct damage has a chance of up to 25% depending on the poisoned life to inflict Touch of Death on an enemy.
Pants
Protection of the Prime
+424-457 Live
+219-300% damage for 4 seconds after dodging an attack
+13-17.5% damage reduction while standing still
+3 to defensive skills
Effect: While moving, you gain +10-30% dodge chance. After standing still for 2 seconds, you become unstoppable until you move.
Boots
Scorn of the Earth
+2 charges to escape
Attacks reduce the cooldown of Escape by 0.5 seconds
+17.5-23% movement speed
Sailing deals up to 203-275% more damage depending on the distance traveled
Sailing grants +15.5-20% maximum health as a barrier
+4 to sailing
Effect: Your escape is now sailing. Sailing adds 10-50%[x] increased damage.
Rings
Wound Drinker
+37.5% Poison Resistance
+130 armor
+268-373 Thorns
+88-115% damage against poisoned targets
7-9% reduced damage from poisoned targets
+4 to Toxic Skin
Effect: Each time you deal thorn damage, you gain 1-7 life force. Gain the passive effect of Toxic Skin.
Lucky Strike: Up to +43.3-47.2% chance to make enemies vulnerable for 2 seconds
+4 to Unrestrained Power
Effect: A plague swarm appears around you every 10 seconds, dealing 228-423 poison damage per hit. Plague Swarm now circles around you and generates 1 life force [pro Treffer].
Volume of the First Breath
+37.5% Lightning Resistance
+130 armor
+8-10% maximum health
+98-125% damage for 4 seconds after gaining Resolve
+8.12.5% Lucky Hit Chance while you have a barrier
+4 to Auspicious
Effect: Casting Escape consumes a stack of Resolve to generate 20-40 health. Gain the passive effect of Armored Hide.
Peacemonger’s Signet
+37.5% Fire Resistance
+130 armor
+5-6% dodge chance
+3-4 to all stats per stack of Ferocity or Resolve
+1-2 on Fueled
+3 to Perseverance
Effect: If you have at least 4 stacks of Ferocity, you gain 1-7 life force per second. Gaining Ferocity also grants Resolve.
Ring of the Midday Hunt
+37.5% Fire Resistance
+37.5% Poison Resistance
+14-23 health per hit
+10.5-15% attack speed
+17.5-23% movement speed for 2 seconds after killing an enemy
+4 on Nourishment
Effect: Your maximum health is increased by 50% and killing an enemy grants 1-7 health. While you have Ferocity, your poison effects deal their damage in 33% of the normal duration.
Ring of the Midnight Sun
+37.5% Fire Resistance
+37.5% Lightning Resistance
+107-121 Dexterity
+40-50% critical hit damage
8.1-8.8% cooldown reduction
+4 to Mirage
Effect: If you critically hit, you gain 20-50%[+] the life force you spent in the past 2 seconds. Gain the passive effect of Counter Strike.
Weapons
Nesekem, The Herald (Gleeve, Mythical Unique)
477-715 damage per hit
1.00 attack speed
+400% damage against elite opponents
+200 to all stats
+695 maximum health
+250% critical hit damage
+450% Overwhelm Damage
Effect: Every 5 seconds you mark a random enemy. Marked enemies are vulnerable and your attacks against them guarantee a critical hit and Overwhelm. Hitting a marked enemy 10 times removes the mark.
Wushe Nak Pa (Gleeve)
477-715 damage per hit
1.00 attack speed
Attacks reduce the cooldown of Ultimate abilities by 0.4 seconds
+160-188 Dexterity
+227-290% damage with Ultimate skills
Using an ultimate ability regenerates 40-52 primary resources
+4 to Supremacy
Effect: Casting an Ultimate ability increases its corresponding primary Spirit Hall bonus by 50-100%[+] for 15 seconds. Ultimate skills gain an additional skill type:
The Devourer is a potency skill
Predator is a mobility skill
The viewfinder is a focus skill
The Protector is a defensive skill
Sepazontec (quarter bar)
434-650 damage per attack
1.10 Attack Speed
45% chance of blocking
+214-242 Dexterity
+ 4-6% basic lucky hit chance
+6 to Follow Through
Effect: Your basic abilities deal 50-100% increased damage and always use their third attack. Every third use of a basic ability hits three times.
Rod of Kepeleke (quarter rod)
434-650 damage per attack
1.10 Attack Speed
45% chance of blocking
+12.24 maximum resource
+80-100% critical hit damage
+26.35% chance for core abilities to hit twice
+4 to Velocity
Effect: Your core abilities are now also basic abilities and are free to cast, but deal up to 30% less damage depending on the life force cost. Core abilities you cast at maximum health consume all health to deal full damage and a guaranteed 1-3% critical hit. [x] increased critical hit damage for each point of health expended in this way.
The values refer to items at level 800, the new maximum level in Season 6. Ancestral items will always drop at this item level and can be found from Torment 1, one of the new difficulty levels.
In addition to the new uniques, Vessel of Hatred will feature runes that you can use like socket stones in items. Two runes create a rune word, which you have to activate with an action in order to then benefit from the effect. Here you can find all runes and rune words in Vessel of Hatred.
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