Dark times for mages in World of Warcraft. After the rework, there are now some hard nerfs.
World of Warcraft patch 10.1.5 was cause for celebration for many mages. Because finally there was a long-awaited rework, where some of the disruptive talents – like the infamous “Rune of Power” – were removed from the game. Others were sad that the trusty companion Water Elemental can only be temporarily summoned.
Now there’s another reason for dissatisfaction: A few major nerfs are pending.
What is nerfed? Basically, the total damage done by the magician is nerfed, although the focus is mostly on area damage. The changes in detail are:
When are the nerfs going live? With the next server maintenance next Wednesday, i.e. on 07/19/2023. Until then, you should still use the power of the mages to maybe master the new mega-dungeon “Dawn of the Eternal”.
Why is Blizzard doing this? Anyone who has been out with a magician in the last few days who knew halfway what he was doing should have been quite surprised at the damage he caused. Because mages had it surprisingly easy not only to lead the DPS meter, but also to have a more than clear lead over the next group member. Especially in area damage situations, the mages were simply too strong, with the exception of fire mages: they were just always too strong.
Blizzard is therefore now improving and restricting the power of all magicians a bit.
What do you think of these nerfs? A good thoughtful thing? Or is that ruining the class that just got made “playable” again?