a budget of 7 million euros, a sequel planned

a budget of 7 million euros a sequel planned

It’s not a scoop for anyone, for 2/3 years, Microids has operated its transformation, that of no longer being a publisher labeled with bad or badly finished games. Prolific, the French publisher has ambitions and proves it to us with each new announcement. Between the desire to improve the quality of the licenses he already has in his pocket (Syberia, The Smurfs, Asterix & Obelix, Marsupilami) and revive old licenses dear to players in their thirties and over (Goldorak, Flashback, Inspector Gadget, Cobra), the Microids catalog is enriched and also surprises. Among the upcoming headlines are a number Tintin Reporter Cigars of the Pharaoh, developed by the Spanish studio Pendulo Studios with which Microids has already released Blacksad and Vertigo. During an event that took place a few days ago in Brussels, some crisp information was revealed by Stéphane Longeard, CEO of Microids, who recognizes that such a Tintin project is ambitious.

In a paper from France Inter, we learn that the project took 10 years to materialize. Not surprising when you know the requirement of Moulinsart (which has since become Tintinimaginatio) when it comes to the Tintin license. “Nearly ten years ago, we contacted Nick Rodwell [PDG délégué de Tintinimaginatio, NDLR] and Yves February [chargé du numérique chez Tintinimaginatio] in order to convince them, and clearly, they told us: not even in a dream”, advances Stéphane Longeard, before specifying: “And after, every six months, for eight years, we relaunched them: “By the way, you don’t want to make a video game? By the way, don’t you want to make a video game?” Then we made another game six years ago, “Blacksad”, adapted from the Dargaud comic strip, which was a success in production and a commercial success. .” It is true that the last video game adapted from an album dates back to 1997, at the time of the Super Nintendo, and reviving Tintin digitally is a challenge on all levels. The game must appeal to the widest audience, from 7 to 60 years old, whether they are tintinophiles or who do not necessarily know the character.

Tintin Reporter: Cigars of the Pharaoh

Microids is also confident about the quality of its game, but also the reception of the public, and its CEO Stéphane Longeard even allows himself to rely on sales figures. “We have no worries about success: it’s a product that will sell at least 500,000 copies.” A displayed confidence that allows the game to enjoy an estimated budget of 6 to 7 million euros, a small sum in the international video game landscape (AAAs often cost between 200 and 500 million dollars), but for Microifs , it’s a big production. Besides,

Microids is so optimistic about the reception of Tintin Reporter Cigars of the Pharaoh that the French publisher reveals that the sequel is already in preparation. “We are working on the preproduction of the “Lotus Bleu” [l’album qui fait directement suite aux “Cigares du Pharaon”, NDLR]”, assures Stéphane Longeard. “We didn’t take so long to get started and then stop on such a good path! It only remains to wait for next November to really know if the product will be of good quality.

Tintin Reporter: Cigars of the Pharaoh

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