Free FPS Fragpunk made a strong start at Steam

Free FPS Fragpunk made a strong start at Steam

The new free FPS game Fragpunk attracted attention with the number of simultaneous players exceeding 110,000 in Steam and won popularity in a short time.

FragpunkOn March 6, 2025, he released for the PC and soon reached a large audience in Steam. Developed by Bad Guitar Studio, this colorful heroic shooter game reached 113,946 simultaneous players in the first three days after the launch and was among the most popular games of Steam. While the game attracted attention with its free and dynamic gameplay, it created controversy among players because of the aggressive revenue model.

Fragpunk’s success and first reactions

Fragpunk quickly brought Steam user reviews, which were initially considered “mixed, to the“ mostly positive ”level. It was criticized for the first days of the game, two different membership systems, premium war tickets and intense micro payment applications such as nine different currencies. However, the positive investigations received in the following days greatly distributed this negative atmosphere to a great extent. Currently, the game has received a positive score in 71.15 %of the 10,206 review.

According to Steamdb data, Fragpunk broke a new record every day for the first three days with the increasing number of players. This success not only increased the popularity of the game, but also performed an impressive performance in terms of income. The game is now sixth in Steam’s most winners list.

Fragpunk is described as a card -based online FPS, faced by two five -five teams. The game stands out with its colorful graphics and unique character designs. Planning has already been made for the content of the first season. Although the developer team has delayed the console versions of the game, the PS5 and the Xbox Series X/S continues to work to determine a release date.

Fragpunk made a strong entry into the free FPS market with success in a short time. The popularity of Steam and the interest of players show that the game can reach a wider audience with future updates and new content. However, the aggressive revenue model of the game creates questions about how it will affect the player audience in the long run.

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