A new MMORPG starts on Steam, where you are guaranteed to be the best player

The new MMORPG Erenshor has announced its release date on Steam: On April 14, 2025, the early access starts. What is special about online role-playing: It is an MMORPG for one person. Only the player is a real person, all other avatars in the world are NPCs simulated by the computer, which, like humans, should behave.

This is the idea of ​​the game: Erenshor is the project of Brian “Burgeee”, who has been working on his MMORPG simulation almost every night for 4 years, which is inspired by classic online role-playing games such as Everquest.

A world of the game is only populated by one player. All other figures in the world are “Simplayer”, the computer controlled or simulated players who are supposed to level, loot and interact with each other.

The player should have the feeling of being part of an MMORPG, but at the same time depends on his wishes and times. Because that is the disadvantage of MMORPGs in today’s ultra-individualized time: a gaming according to schedule and social rules, as traditionally require MMORPGs, is no longer up to date for many today.

Erenshor – the game world in the trailer

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MMORPG for a player wants to offer 4 playable classes for the release 4

This is how the MMORPG should start: On April 14, 2025, the MMORPG is scheduled to start in the early access on Steam. To the release, promises (via Gamerant):

  • 4 playable class
  • 35+ zones
  • Over 1,000 items that can be found
  • If you want to get an impression of Erenshor, the MMORPG for one person, you can download a free demo on Steam.

    Demo is praised on Steam – but does a rough awakening come during the release?

    That is behind it. The solo developer has been doing a lot of self-promotion in MMORPG forums for his project for years and is with passion behind it. That is recognizable. The demo received almost exclusively praise and positive reviews in 247 reviews – 98 % of the reviews give a thumb up.

    Even if you can smile at such one-man projects, there seems to be a lot of potential behind the idea. Let’s see how Erenshor arrives when it is released from the cozy demo phase for die-hard fans into the free and rough world of Steam.

    An open question is certain how well it is to simulate the real players. That sounds extremely ambitious for a one-man project.

    Another question is whether an MMORPG can really motivate if what traditionally keeps us in the foreign worlds: social contact and binding to others, “real” people: Steam: A new MMORPG that you play alone sounds like a “fantastic idea”

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