Halo: the license returns with a new graphics engine

Halo the license returns with a new graphics engine

The team behind the Halo saga is reorganizing and announcing the development of several games around the license.

It’s been almost three years since we last heard from a video game title in the Halo saga. Despite a series launched in 2022 with fairly mixed success, the license remains an icon in the world of Video Games and many fans were still waiting for some announcements around the saga.

It was during the Halo World Championship, an e-sport competition around the saga, that the former studio 343 Industries revealed the future of Halo. The studio, historically responsible for multiple games and projects around the saga, notably unveiled an internal reorganization as well as a new name: Hall Studios, confirming in passing the total involvement of the teams in the license.

In addition to this reorganization, Halo Studios also took advantage of the evening to announce that several Halo games were now in development. At least one of them will also move to a new graphics engine, Unreal Engine 5, for more realistic and graphically successful renderings.

The Halo Studios team took the opportunity to reveal some images of what the next titles in the saga could look like with the Unreal Engine 5 engine. Unsurprisingly, the renderings are impressive, but the team reminds that it is not This is not a real game, but a graphic demonstration.

The choice of Unreal Engine 5 will also allow the studios to facilitate recruitment internally and for service providers. This graphics engine is widely used in the industry now and many artists know how to work with it.

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Examples of environments under Unreal Engine 5. © Halo Studios

An announcement which should reassure fans of the Halo license, but also owners of Xbox Series consoles who no longer had many exclusive games to get their teeth into in recent years.

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