Many pros in World of Warcraft are currently able to farm infinite amounts of equipment. The reason for this is a bug that gives characters infinite equipment.
In a few days, the “Race to World First” begins, in which the goal is to be the first to clear the “Palace of the Nerub-ar” raid of all bosses on mythic difficulty. Such races are quite popular in World of Warcraft and the largest guilds usually organize many live streams in which you can follow the race.
But in order to gain an advantage, game errors are often exploited and these “exploits” are used on a massive scale in order to have the best possible starting conditions. Xyronic from Limit has now explained one of these exploits and warned: Don’t use it, otherwise you risk a ban.
What kind of exploit is this? Basically, in World of Warcraft, bosses in raids on a certain difficulty can only be defeated once per week to be eligible for loot. After that, you have a “loot ID” and can no longer receive loot from the boss until the weekly reset.
This is basically the case in The War Within. What is new with the add-on, however, is that you have a chance to receive an item that is tied to the warband in all content. This chance is in addition to the normal loot and grants items that are slightly worse than the actual boss loot.
The problem now seems to be: This chance for “bonus loot” occurs every time you kill a boss – regardless of whether you already have a loot ID.
This means that some particularly “ambitious” players have already defeated the heroic raid 15 times. Not only do they have a complete tier set in the first week, but they also have many of the best-in-slot items that they can then upgrade. Even if these items are not quite as strong as those from the normal boss loot, the difference is minimal when upgraded to the maximum.
Should you take advantage of this? No, definitely not. Just a few days ago, Blizzard made it very clear that they want to crack down on exploits in another case where some people cheated their way to high fame levels. They want to actively combat the mentality of “exploit early, exploit often”. It is therefore safe to assume that there will also be penalties for exploiting this error – especially if some players have exploited the error not just once, but up to 15 times.