AMD FSR4 will be entirely based on artificial intelligence, according to the statement. The company has been working on this infrastructure for nearly a year.
This is important information, Toms Hardware The news came to the fore following an interview with Jack Huynh, general manager of AMD’s PC and graphics business group. Accordingly, it has been developed for almost a year FSR4 technology, It will be completely artificial intelligence-based, thus increasing both quality and energy efficiency. Huynh says that they are particularly focused on extending battery life with new technology, with portable gaming devices like the ROG Ally being at the center of the picture. The new FSR technology, which is a rival to DLSS and processes images at low resolution and thus increases them, bringing a significant increase in fps. It seems that the maximum performance will be provided by high-powered hardware for artificial intelligence processing, and it seems that new generation hardware will be required for this. Previously, the “Variable Graphics Memory” introduced for AMD AI 300 Strix Point laptops attracted attention. Many laptops today share a single memory pool for the CPU and GPU. AMD has taken a new step for this infrastructure and today we have the Variable Graphics Memory (VGM) technology. The feature is currently only supported in AMD AI 300 Strix Point laptops. It allows more memory to be allocated to the GPU, the graphics unit. For this feature, the company will offer low, medium, and high settings in the Adrenalin app, which will be released to everyone soon.
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If you have a Ryzen AI 300 computer with 32GB of system memory and set the VGM mode to “medium”, the GPU 8GB memory will be allocated. In the high setting option 16 GB when leaving, in low setting option 4GB memory will be given. More memory naturally means higher gaming performance. Meanwhile, it is also announced that AFMF (Fluid Motion Frames) 2 support is on the way for the Ryzen AI 300 APU. AFMF technology can significantly increase game FPS values through the frame insertion infrastructure. For example, a computer that gives 65 fps in the game Far Cry 6 with AFMF 2 and VGM off can go up to 105 fps when AFMF 2 and VGM are enabled.