18 million sales in 15 days, he’s doing better than anyone

18 million sales in 15 days hes doing better than

The launch of Black Myth Wukong surprised the entire video game industry, that’s pretty obvious. If we knew that this first AAA from China had a chance of performing, we probably didn’t suspect that it would go on to break so many records. At this stage, the Game Science title has just crossed 18 million copies sold (PC and PS5) in just 15 days of operation, so that’s 8 million more the week following its release, it having achieved 10 million sales in the first three days.

Black Myth Wukong

According to a report by Bloombergthe game has reportedly already earned more than $800 million for the Chinese studio and the scores are far from stopping, since the game still enjoys significant hype. Bloomberg also reveals that the game’s budget is around $70 million over 6 years of development, which is 2 to 3 times less than the usual Western AAAs. It must be said that the team in charge of development was significantly smaller than those of American blockbusters for example, since Game Science started production with 13 people from 2018 to 2019, 41 in 2020 to end at 140 in 2024. Enough to put the working methods and financing of Western studios into perspective…

Black Myth Wukong


jct-tech-game