Tim Cain, the creator of the game Fallout, expressed his opinion about the new series of the well-known game series on Amazon Prime and defended it against criticism from fans.
Timothy Cain published a review of the Fallout series on his YouTube channel yesterday. He expressed his enthusiasm for the video game adaptation and cannot understand the criticism from some fans.
Warning, spoilers for the Fallout series follow: If you haven’t read it yet and don’t want to anticipate anything, you shouldn’t read any further.
Here you can see a trailer for the Fallout series:
That’s why the Fallout creator likes the series
Tim Cain has clearly stated that he enjoys the series. The game maker was enthusiastic about how she managed to perfectly capture the feeling of the games and said: “It’s easy to write post-apocalyptic material that doesn’t fit the Fallout mold.”
He also positively emphasized that the three main characters felt like three different types of players.
Lucy is like a player who innocently looks into the game for the first time and wants to be good, while Maximus pays much more attention to himself and achieving his own goals. He called the ghoul the Murder Hobo among the players.
You can watch the whole review on YouTube by Tim Cain here, but be careful, there is spoiler to the series:
This is what the creator thinks about deviations from the games
Tim Cain also addressed the current discussions surrounding the timeline and deviations from game lore.
The main thing is that Shady Sands has already been destroyed in the series and therefore does not match the lore in Fallout: News Vegas, as fans complain. You can read more about this discussion here from our colleagues at GameStar.
Tim Cain reacted calmly to this and gave his own explanation as to why he believes there may be deviations in the narrative:
“Maybe the data is wrong, either in the games or in the series,” Cain speculated, recalling that “Fallout has a story in a lot of games where people tell you something that’s not true.”
“Lore variation is inevitable with large IPs”
As he went on to say, it’s normal for well-known franchises to have small differences in the different stories anyway, because “lore variation is inevitable with big IPs.” He used Star Wars as an example.
On top of that, in his opinion, it is difficult to find a “real” ending in games like New Vegas, where the endings are open and we as viewers do not know which elements from the games the series creators have picked out for their narrative.
Finally, he said calmly about the whole discussion: “I’m no longer responsible for it, and neither are you. Essentially everything Bethesda does from now on is canon.”
More about the Fallout series on MeinMMO: The Fallout series does a lot of things right – in one point it is even better than the games