Ubisoft’s new pirate game, Skull & Bones, repeats a mistake that occurred in The Division, a game from 2016: a slow respawn rate for important objects like acacia trees. Players say they wait for 30 minutes at a tree that just doesn’t reappear.
What kind of problem is this?
Waited 30 minutes for the tree
This is what players say: On Reddit, a player complained that he waited for 30 minutes in the beta, but the tree didn’t reappear. He also tried it on other trees and had no luck.
Some agree with him and are really frustrated. One user says. “Same thing for me, I just stopped. The game is a joke, it should have a respawn timer or something.”
Is there a tip that helps to find acacias? One user on reddit says the spawns didn’t work for him either, but he found a number of acacia trunks that reappear quite quickly. He found it when he drove directly west of Saint Anne to the sawmill. Then a little further north of the island and you would see a bay. The tribes are in this bay.
Some users on reddit thanked you for the tip: It solved their problem and saved Skull & Bones from being uninstalled early.
In The Division, players even lined up
What does this have to do with The Division? As PcGamesN knows, Ubisoft’s shooter The Division had the same problem when it launched in 2016. Back then, players even queued up (via reddit) to find certain NPCs or important items.
This reduced the fun of the game, because nobody likes to wait for something in MMOs.
The Division got this under control with further patches. Maybe Skull & Bones will be able to fix this obvious problem.
Skull & Bones seems to be having a difficult time at the moment. With a purchase price of €70, players have high expectations of a title that, according to Ubisoft, is not only triple-A, but even quadruple-A:
Ubisoft boss justifies Skull & Bones’ high price – Says the pirate MMO is a “AAAA game”