Boss abilities are so difficult to recognize in WoW that even professional raiders have to take a potion

Even the professionals no longer see what’s going on in World of Warcraft raids. They have to help themselves with potions – and that’s a big problem.

The best guilds in the world use every trick to gain an advantage in the race for the “world first kill” of the current final boss Fyrakk. But there are some tricks you shouldn’t have to use if World of Warcraft did its job better.

Currently, professionals feel forced to use special potions in order to be able to clearly recognize enemy abilities.

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What’s the problem with the effects? Things can get hectic in World of Warcraft. Only a second can separate the group between life and death, as boss abilities can quickly lead to the downfall of the entire raid. This makes it all the more important that you can immediately clearly identify enemy abilities and their area of ​​effect.

Unfortunately, this is often not the case. Many important areas are simply lost in the “effect fireworks” and are hardly visible.

Although many skills can be hidden or reduced in intensity, often too little is visible. This is especially the case in the latest raid “Amirdrassil, Hope of the Dream”, so professionals have to resort to a potion.

Potion makes effects more visible and gives raiders an advantage

What kind of potion is this? The Inky Potion is a potion that can only be purchased during the Darkmoon Fair, which begins on the 1st Sunday of each month. Many people then buy supplies for months, but it can also be sold at auction houses.

When consumed, the potion changes the representation of the game world for the character because the so-called “skybox” is replaced. Depending on the area, this could be a sky with clouds, sunshine or a glowing storm.

However, the potion always changes this sky to a dark starry sky, which also reduces the light sources in the game. This in turn ensures that the entire game environment is darker and magical effects shine brighter and more saturated – they are effectively much more visible. For example, green magic effects can be seen much better on a green floor because the floor appears much darker.

This is how the community discusses: The topic is being actively discussed by the community in the WoW subreddit. The professionals from Team Liquid serve as an example, where you can clearly see the use of the potion in their clips:

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The fact that the best guilds in the world see the need to use the Ink-Black Potion to make abilities easier to recognize simply shows what a problem combat clarity is in this expansion.

Skills that are announced with a little fuss are particularly criticized. These so-called “swirlies” always cause problems because they are significantly brighter and more intense in the middle, but less strong towards the outside. So it can be difficult to tell exactly whether you are still in a skill or not.

MauPow says something like this:

You really need to give the swirlies a clearly defined edge. It’s so stupid that there’s a “you have to stand inside or outside” mechanic where you can’t really tell if you’re fucking standing inside or outside.”

Similar problems exist not only in the new raid Amirdrassil, but also in dungeons such as the Evergreen Flor. mightyenan0 writes:

This one battle in the Evergreen Flor is already my nemesis this season. Light green effects on a light green floor.

Do you have problems identifying exactly where which abilities apply in WoW and are overwhelmed by the abundance of effects? Or does that hardly affect you?

Our author Benedict thinks that the raids are really fun again.

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