In Diablo 4, there’s a big problem for the toughest of players: disconnects in hardcore mode. Because the sudden crashes can cause players to lose their hard-fed and cared-for characters forever. Now Blizzard mentioned how they will work on the problem. Also, 2 bugs plague hardcore gamers.
This is the worst thing that can happen to you in Diablo 4: The disconnect in hardcore mode is every player’s absolute nightmare. The screen freezes, panic rises, you’re kicked out of the game and when you come back in, the hardcore character is dead. Hundreds of hours of gameplay filled with sweat, happiness, and tears are gone forever in virtual nirvana.
This is the situation:
Blizzard celebrates deaths in hardcore mode, but not these deaths
Does something like that happen? Yes, disconnect death is prominent again in Diablo 4. This is how it got the first player to hit level 100 in hardcore mode.
The video of his death by disconnect has now been seen by over 385,000 people on Twitch:
Every death in hardcore mode is tragic, not only due to technical errors, but also due to your own mistakes:
2 bugs are also annoying in Diablo 4, causing deaths
Are there any other problems? Yes, in addition to the disconnect, two hardcore mode bugs make for frustrating deaths. Twitch streamer Quin69 died after 172 hours with his hero in a loading screen.
He had completed the dungeon and teleported out of the dungeon but crashed in the process and when he logged back in he was dead.
The particularly hard thing: he loses his character after he has safely teleported out of the map – his colleague Kripparian explains the situation.
What will Blizzard do about it? In a developer stream from 17.6. the devs have now explained. There are 2 bugs:
Game Director Joey Shely said:
We’ll look at both cases and once we find the root of the issues, we’ll tackle the issues with fixes.
“Escape” item should be used automatically on disconnects
What about disconnects? They cannot be solved by a bug fix. But Blizzard has a plan.
There is a rare item in Hardcore mode, Scrolls of Escape. This is a sort of “Get Out of Jail” card: it teleports players to safety. However, players must use them consciously in order to escape.
Shelby says Blizzard’s plan is for the item to be used automatically as soon as the servers register a disconnect.
But that is not “foolproof”; rather it requires a very complex system to determine when players actually have a disconnect. Also, since the item stays rare, players would have no way to exploit the system by simply pulling the internet cable.
What’s the catch? It will take until Season 2 for automatic use to come. So the world remains dangerous.
The two bugs that are so annoying could be solved earlier.
More on Diablo 4:
Diablo 4: “It’s for the best of the game” bosses explain why Blizzard nerfs all the good stuff