With its large variety of items and talents, Diablo 4 offers the opportunity to create blatant builds. However, if you have an error in your spec, it will be expensive. You can find out why respecs cost gold and why fans are now celebrating being pulled from Blizzard here.
How do builds work in Diablo 4? In Diablo 4 you can create complex builds for your five classes thanks to talent trees. These offer a variety of attacks or side effects that strengthen you and make you more dangerous.
But Blizzard also wants you to try different builds of your own. For this reason, with a certain amount of gold, you can reset your entire talent tree and redistribute all your earned skill points.
However, this does not apply to every player: low-level heroes have to pay less gold, while max-level heroes are deducted. Reddit users (via reddit.com) have now chatted about the new system of respecs and agree that the system is the right choice for Diablo 4.
Here we have another insight into the endgame of Diablo 4 for you:
Expensive respecs have two good reasons in Diablo 4
Why do respecs cost gold? With its respec system, Blizzard offers a double-edged sword, because the same price does not apply to every type of player. Players with new heroes should be able to let off steam and therefore have to pay little gold.
However, fans who already have a hero at maximum level have to put down significantly more gold in order to be able to reset all talents. There is a good reason for this: restrictions.
As Reddit user YakaAvatar reveals in his post, paid resets are designed to prevent players from playing any meta build in any activity or situation.
The first big reason is how you will approach endgame content. Having free respecs means metagaming every single activity by switching to an optimal build for it. Each individual Nightmare dungeon affix would have an optimal build associated with it, the same goes for PvP, world bosses, pinnacle bosses, infernal floods, etc. You no longer have an incentive to create a well-rounded build suitable for multiple activities, you will be spurred on creating a hyper-specialized build for each activity, which the developers want to avoid. […]
says YakaAvatar
Diablo 4 is set in a broken, demon-infested world where a hero should be able to do many things at once, but not everything.
The second reason is how you deal with powerful items. If you could reset everything for free every time, you would take every item with you and immediately turn it into a build. However, since the system drags you to the checkout, you have to weigh up and make decisions about which items fit your currently active build.
What do the fans say about the system? Many players agree with YakaAvatar on Reddit and appreciate the theories behind Blizzard’s rationale and system. Players write the following:
But there are also players who don’t agree at all and don’t understand the system behind it. You now feel like Reddit user infobiter forced to create a new hero for every build in order to be prepared for every activity.
What do you think of the respec system? Do you like that you have to pay a lot of gold to play different builds? Let us know in the comments!
Our MeinMMO author Maik Schneider also has a clear opinion on the respec: the boss from Diablo 4 says an important sentence and makes the game directly better