Hitman producer IO Interactive opens its Istanbul office

Hitman producer IO Interactive opens its Istanbul office

IO Interactive, which is currently developing the Bond game and we know with Hitman games, announced that its Istanbul office will be opened.

Today, there is very pleasing news for the game industry in our country and it has been announced that the Istanbul office of the famous game studio IO Interactive will be opened. Moreover, as the announcement was made on the official website of the company, job postings for the IO Interactive Istanbul office started to be posted. Moreover, the company’s statements about the studio, which is currently working on a new James Bond game, are as follows;

IO Interactive opens its Istanbul office

The Istanbul office of IO Interactive, which was founded in 1998, started its activities. Headquartered in Denmark – Copenhagen, as well as studios in Spain – Barcelona and Sweden – Malmö, IO Interactive’s Istanbul office will become the epicenter of the company’s Middle East and Asia regions. IO Interactive, the makers of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters, is currently working on Project 007, Project Fantasy and HITMAN, and continues to develop the award-winning game engine Glacier.

Expanding its talent pool globally, IO Interactive; Game Designers, Multiplayer Developers, C++ Developers, Animation Artists, Section Artists, Section Designers, UI Designers and many more, who have entry level, expert or leader qualifications, included the Turkey studio in their search for teammates. In addition to these, while recruitment continues for operational positions such as Human Resources, Accounting and Office Coordinator, IO Interactive aims to employ 150 people in Turkey. Those who want to work at IO Interactive, which has close to 300 employees in three different locations, can apply through their IO Interactive LinkedIn account (https://bit.ly/406S7v7) and the IO Interactive website (http://bit.ly/3JhDdLE) can be done via

“Being one of the world’s rare major independent and AAA game makers provides endless freedom”

Stating that IO Interactive, which has experienced different acquisition and partnership processes in its 25-year history, has continued on its way without a major financial partner since 2017, IO Interactive CEO Hakan B. Abrak said, “To produce products and services that will satisfy gamers without a finance partner, It gives us infinite freedom. I must say that I am proud to have opened our Istanbul office, which I wanted so much since I started working at IO Interactive. In addition to the potential and young audience here, Turkey will also provide us with access to potential talents in the Middle East and Asia region. We also believe that the AAA sector will develop with our arrival in Turkey. We trust that game developers in Turkey want to move on to the next stage and work on more complex projects. We believe that after our arrival here, much more global investors and companies will come to Turkey in the near future. Let’s take the first step,” he said.

“Our Turkey office will offer us opportunities in new areas”

Hitman producer IO Interactive opens its Istanbul office

Stating that they have a hybrid working model, Abrak said, “The IO Interactive family, which I joined in 2006, has always been on the world agenda with its original projects. After we took over the company in 2017, we quickly brought the HITMAN 3 to the market and brought a first to the industry with our unprecedented and unique sales strategy. I can proudly say that HITMAN 3 is 300 percent more profitable than its predecessor. Although we, as IO Interactive, are currently focused on projects such as Project 007 and Project Fantasy, we believe that our Turkey office, led by our Senior Producer Sam Doğantimur, will take us further in both AAA and mobile applications.”

“Anyone independent of education can take critical positions in their field of expertise”

Stating that they are in the 5th percentile in the global Peakon employee satisfaction surveys, Abrak said, “As can be understood from the employee satisfaction, our colleagues are very happy to be a part of IO Interactive. In addition, special abilities have the opportunity to prove themselves regardless of location. Anyone who wants to improve themselves outside of formal education processes and is open to gaining experience can make an impact in our projects in a critical position.”

“IO Interactive has 4 core corporate values!”

Stating that after we took over the management, IO Interactive differentiated in the game industry with its unique values, Abrak said, “Even though we operate in three different locations, which are relatively far from each other, and four different locations with Turkey offices, the 4 core values ​​of IO Interactive continue to exist organically in each of our offices. Regardless of their duties and responsibilities, IO Interactive employees always tell the truth to everyone, they are pioneers in everything they do, everyone from accounting to sales acts with the awareness that our main job is to create games, and all our colleagues work with a single team spirit, regardless of location.”

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