Pax Dei is a new sandbox MMORPG for PC inspired by medieval mythology. You meet magical creatures and spirits, fight with typical weapons like sword and bow and can explore a completely open world. It is being developed by indie studio Mainframe Industries, founded by former EVE Online developers.
What is this game exactly? In Pax Dei you create a character and use it to explore the beautiful game world in Unreal Engine 5. In a preview that we from MeinMMO were able to take part in, it looked really good, roughly on the level of Ashes of Creation.
The focus is on group play, because even the fights against PvE creatures are tough. For special points of interest you will have to form a group with other players and can use a Holy Trinity.
However, the MMORPG does not have fixed classes, but lets you determine your playstyle through the choice of weapons. That – and also the combat system – is reminiscent of New World. You can hit, dodge, and block easily and hard. Even the “bounce animation” when dodging looks very similar in both games.
Pax Dei also offers:
It will appear first on Steam for PC. Later, however, it is planned as a cloud MMORPG. This should offer the opportunity to play it on consoles or smartphones.
When will the MMORPG appear? A release is planned “soon”. A more precise date was not given to us.
You can watch a first trailer here, but it doesn’t show any gameplay:
Housing and richness of detail as absolute highlights
What is the MMORPG really about? Pax Dei has two special features that stand out for us from the usual sandbox market. On the one hand, there is the construction system:
In the preview we have already seen different floors, walls and doors, which were made of either stone or wood. There are also fences, crafting benches and all kinds of decorations for your house.
The other peculiarity is the zooms on all possible elements in the game. At the beginning we were shown a mushroom that simply grows on the ground and can be collected. With the zoom function, the mushroom suddenly took up almost the entire screen.
He is presented in great detail and also tells us some information about himself. So it said “insects avoid this fungus, does that mean anything?” The game tells you that you shouldn’t eat this mushroom.
That sounds like a very niche element at first, but it plays an important role in the world. Because there are no story quests, but diaries, inscriptions on the walls or engravings on objects. In the short 20-minute preview alone, there were dozens of different elements that could be zoomed in on.
Who is behind the game? The Game Director of the game is Reynir Hardarson. He co-founded the studio CCP Games, which is best known for EVE Online, one of the most successful sandbox MMORPGs.
CEO is Thor Gunnarsson, who has meanwhile been CEO of CCP. With Pétur Örn Þórarinsson there is another member of EVE Online in the team. He was Game Design Director and takes on the role of Lead Game Designer at Mainframe.
More than 70 developers are currently working for Mainframe, all of whom focus on Pax Dei. Former Blizzard developers will also be there. The studio was founded in April 2019.
A sandbox game that still sounds very vague
What is our impression of the game? Graphically and in terms of housing, Pax Dei makes a really good impression. Especially the joint settlement looked very impressive. But there were also some question marks.
There were about 8 slots for weapons and tools, which could also be used during combat. What was missing, however, were skills. When I asked, it said that a number of weapons with different playstyles are planned and that they will also have abilities. But it didn’t get any more specific.
The content itself also raises a number of questions. We were shown some fights against monsters in the open world, through which you can then find materials for crafting. But without quests, dungeons and great explanations, many players could despair of complete freedom. A certain common thread is also important for sandbox games.
Last but not least, the answers to questions about PvP were unsatisfactory. It is unclear whether this will take place in the open world or in arenas and whether PvP will play an important role.
None of this would be a problem if there wasn’t talk of a release “soon”. Because to me it seemed more like preparing for the first alpha or beta tests. It’s also a pity that we can’t present any gameplay to you.
What do you think of Pax Dei? Does the concept of the game appeal to you or do you prefer to pin your hopes on another MMORPG? Feel free to write it in the comments.
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