WoW buffs 13 specializations, nerfs 2 healers again

Leksand extended the winning streak beat AIK

It’s raining buffs and nerfs again in World of Warcraft. The top two healers are getting weaker while many other classes get buffs.

The balance in World of Warcraft is quite complicated and even months after the release of Dragonflight the developers are still not completely satisfied with the performance of some classes and specializations. Therefore, with the upcoming maintenance work on February 8, 2023, there will be another big load of balancing changes. A total of 13 specializations are being strengthened – sometimes very blatantly – while 2 specializations have to live with weakening.

Which classes will be changed? Overall, a few tanks, healers, and DPS classes will be boosted, while the top two healers will lose some performance.

There are buffs for:

  • Blood Death Knight
  • Frost Death Knight
  • Guardian Druid
  • hunter (all)
  • Mistweaver Monk
  • protection paladin
  • Holy Priest
  • Restoration Shaman
  • Warlock (general)
  • Destruction Warlock
  • Demonology Warlock
  • There are nerfs for:

  • Preservation Caller
  • Restoration Druid
  • Tank druids are happy – healing druids not so much.

    All WoW balance changes for February 8th in detail

    death knight

  • blood
  • Heart Strike deals 15% more damage.
  • Blood Plague deals 15% more damage.
  • Boiling Blood deals 15% more damage.
  • Death and Decay deals 20% more damage.
  • Cracking Bones deals 5% more damage.
  • Crimson Ground bonus damage while in Death and Decay increased to 6% (from 5%).
  • frost
  • Unleashed Frenzy now lasts 10 seconds (up from 6 seconds).
  • Obliterate’s cleaving thrusts now hit 2 additional targets (up from 1 additional target).
  • Frost Fever deals 15% more damage.
  • Unstoppable Glacier deals 20% more damage.
  • Frost Strike deals 10% more damage.
  • Frostwhelp’s Aid deals 100% more damage.
  • Frostscythe deals 35% more damage.
  • Druid

  • Guardian
  • Ironfur’s armor bonus is increased by 20%.
  • Reinforced Hide increases Ironfur’s armor by 15% (up from 8%) and increases Bark’s damage reduction by 10% (up from 5%).
  • Ursoc’s Wrath now grants a shield equal to 50% of damage dealt by Thrash and Maul (up from 30%).
  • New Empowerment cooldown reduction is now 20% / 40% (from 15% / 30%).
  • Intertwined Mane proc chance increased to 10% / 20% (from 5% / 10%).
  • Moonbeam healing is increased by 130% and the cooldown is reduced to 1 minute.
  • Restoration
  • All healing is reduced by 3%. Does not count in PvP.
  • caller

  • Probation
  • All healing is reduced by 5%.
  • Hunter

  • beast mastery
  • Damage of the hunter and his pet abilities is increased by 5%.
  • accuracy
  • Damage of the hunter and his pet abilities is increased by 5%.
  • Survive
  • Damage of the hunter and his pet abilities is increased by 5%.
  • monk

  • Mistweaver
  • All healing is increased by 3%.
  • Vivify healing is increased by 5%.
  • Clouded Focus increases healing and reduces the mana cost of Enveloping Mist and Vivify by 20% (was 15%).
  • Peaceful Heal increases the healing of Enveloping Mist and Renewing Mist by 25% / 50% (from 15% / 30%).
  • Whirling Crane Kick damage increased by 15%.
  • Ancient Concordance Increases the chance to reset Kick of the Rising Sun by 5% / 10% (from 3% / 6%).
  • Lesson of Doubt increases damage and healing by up to 40% (was 35%).
  • paladin

  • Protection
  • Avenger’s Shield deals 10% more damage.
  • Blessed Hammer / Hammer of the Righteous / Crusader Strike deals 30% more damage.
  • Wrath Hammer deals 15% more damage.
  • priest

  • Holy
  • All healing is increased by 3%.
  • shaman

  • Healing Surge healing is increased by 10%.
  • Chain Heal healing is increased by 10%.
  • Restoration
  • Healing Wave healing is increased by 10%.
  • Healing Rain healing is increased by 10%.
  • Overflowing Shores healing is increased by 10%.
  • Sorcerer

  • Fel Fire from the Inquisitor’s Gaze now deals 35% more damage.
  • Inquisitor’s Gaze no longer casts Fel Strike.
  • Summon Soulkeeper deals 35% more damage.
  • destruction
  • Soul Fire deals 20% more damage.
  • Combustion deals 5% more damage.
  • demonology
  • Wild Imp deal 15% more damage.
  • Dark Fiend deals 30% more damage.
  • There are also a number of other changes that are only relevant in PvP. You can read more about this in the official announcement.

    What do you think of the adjustments? Is your class affected by the buffs? Or do you have to put up with bad nerfs again?

    mmod-game