Astushi Inaba: Hideki Kamiya always wanted to do Scalebound. So we would like to have a real discussion with Microsoft.
Hideki Kamiya: We had been working on it a lot, and there’s no point in Microsoft keeping the game in its current state, so we’d like to do something about it (laughs). Phil, let’s do it together!
With the fervor swirling around Microsoft lately, the big takeovers, the success of the Xbox Game Pass, it is therefore not forbidden for Phil Spencer to reconsider the proposal, knowing that a Japanese partner in the equation is a luxury that Microsoft can afford. This would also make it possible to please a certain community of players, very disappointed to see such a game being put aside, especially when we discovered it at gamescom 2015 and which had clearly caused a sensation. So, we cross our fingers, we knock on wood so that the project gets done.