We came across with the Unreal Engine 5.1 features video, which was introduced to developers in the past days.
Unreal Engine is one of the most used graphics engines in the game world. As you know, many games are being developed with Unreal Engine 5 and Epic Games, as always, continues to develop the graphics engine and release new versions. Unreal Engine 5.1 was released last week and is now available to developers all over the world. Today, the company has summarized what innovations it offers in the graphics engine with its Unreal Engine 5.1 features video.
Epic Games released Unreal Engine 5.1 specs video
Unreal Engine 5.1 release brings some features to increase the productivity of the developers. For example, Virtual Entities separate metadata from object data, allowing developers to sync only what they need from source control systems like Perforce. This provides smaller workspaces and faster synchronizations for developers who don’t need to access all object data.
It also simplifies the process required to prepare a game for shipping on DX12 with the new automatic Pipeline State Object (PSO) cache for DX12. In addition, new HLOD (Hierarchical Level of Detail) support for water processing and flow enables users to create large bodies of water in open worlds with better performance and smaller memory. The video published for version 5.1 is as follows;